Dear Patrons,
I'm thrilled to announce the release of XBLAH's Modding Tool v2.4.3! This update brings a host of new features and important fixes to enhance your modding experience. Here’s what you can expect:
🆕 New Features:
Quixel Megascan Model Importer: Import stunning Quixel Megascan models directly into Source.
Quixel Megascan Material Importer: Enhanced material importing capabilities for even better visuals.
VtfVersionConverter: Now shows progress information for better tracking.
🛠️ Fixes & Improvements:
Soundscapes & Manifest: Resolved issues with saving soundscapes and generating manifests.
Level Editor Configuration: Fixed crashes during level editor configuration.
Hammer for Source: Error on configuration is now fixed.
Garry's Mod Level Editor: Added a warning for modders attempting to open in 32-bit mode.
Custom Content Folders: Fixed crash when no custom content folders are mounted into Garry's Mod.
Game Posters: Issues with Black Mesa and Garry's Mod game posters have been fixed.
Black Mesa's Hammer: Launch issue resolved.
🔧 Notice:
SceneMaker Removal: By the author’s request, SceneMaker is no longer available in the tool.
This update is packed with improvements to make your modding process smoother and more efficient. Enjoy the new features and enhancements!
Thank you all for supporting the development of this tool. Let me know your ideas of what I should work on for the next update. A reminder that you can now subscribe to yearly plans with a discount through the tool's website. Or just the regular monthly plan, but your pledge goes straight to the developer instead of intermediaries. The update should be applied seamlessly. If you don't have the tool yet, you can download it here: https://xblah.dev/modding-tool/
Stay creative!
XBLAH