XaiJu
dhm
dhm

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August Progress Report

 TL; DR

A) Level2 development (85%)
B) Preparing a demo version (50% -> 100%)
C) Level3 development (0% -> 25%)
D) Thinking

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A) Level2 development (85%)

I know from my experience with the first side of the game that if I only develop Level 1, my thinking becomes too rigid and I can't be flexible and time goes by.

To be honest, I'm still stuck on Level 2, so I'm going to put it on hold for now and start developing Level 3.

Once I reset my thinking, I'll go back to work on Level 2.

B) Preparing a demo version (50% -> 100%)  

Done.

I hope this has conveyed the kind of project I'm developing.

The truth is that releasing the demo version has brought up some new issues, but I'm going to put that aside for now and get it to the final stage.

C) Level3 development (0% -> 25%) 

The design of the enemy characters is almost complete.
We are currently working on the level design.

The concept is.
Leve3 first half :
The Road to the Ruins in the Great Hollow


Late Level 3:
Inside the ruins


(Level3 enemy example)


 D) Thinking 

We are currently receiving support from many people.

We are very grateful for that and our support has enabled us to enhance our sound effects and purchase hardware (such as displays) for game development.

However, the reality is that we have not been able to provide anything in return for this support.

This is something we have felt for a long time.

We have always felt sorry for those who have supported us, even though we haven't shown any clear signs of support in return.

However, considering the amount of time that can be spent on development, we believe that it will be difficult to provide something that is "continuously" worthy of this support in the future.

In the meantime, we noticed that Patreon has a feature called "Pause upcoming billing cycle".

I would like to use this function once to calm myself down, as this problem has been very distressing to me and was having a negative effect on my psyche.

Please be assured that we will keep you posted on our progress.

We also plan to give back to those who have supported us so far in one way or another when the project is completed.

August Progress Report

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