Busy week
Added 2016-12-01 20:24:14 +0000 UTCHi!
It's been a active week for game development. I managed to finish long scene which opens new possibilites for new quests and interactions. Hopefully you'll like it but for now let me be enigmatic and let's keep it secret untill new version release. Tomorrow I'm going work on these 'new possibilites' and let me say thatit may turn out in the kinky way...
Okay, I have two questions for you.
Firstly, tell me what do you think about repeating events. Let's take newest Thomlin's events in the castle with Ravy. There are three spots where player can take Thom and in each spot there are few different lines and comments about it. Additionaly depending on Ravy's corruption few lines might appear and so on. The problem is that player have to do the same scene few times to get everything. Is that anoying or do you think it is okay? Also I added new dialog between Thom and Ravy in that scene where she is surprised by something. Is it okay if she is surprised about this time and again if conditions are met? Or is it bad and not immersive?
My second question is more general. What do you want to have in the game? Some of you asked me do add goals to the page but the problem is that I can't come up with anything that I don't really want to add anyway. Well, tell me what you thinks in the comment.
Thank you for your support!
Nerion
Comments
This is a nice idea. Ravay says something about being trade representative's plaything when she's masturbating at bed. So it could fit quite well into this path.
2016-12-06 06:58:13 +0000 UTCwell one thing i love is pet play a moment where the character dresses as a pet (collar, leash and sometime dog or cat ears/tails) and walk around peeing like a pet in all fours , maybe forced or voluntary or a bit of both.
john
2016-12-05 20:18:50 +0000 UTCWhat I would have in the game? Something kinky clothes-related, i.e. some scene triggered by a specific combination of clothes/underwear, or male characters developing a fetish for Ravy's panties or socks. The best would be something like Hermione "Panty borrowing favor" in Akabur's Witch Trainer, with the relative Ravy's shame and uncomfortable mood.
Skull616
2016-12-05 15:23:52 +0000 UTCWell, I have already other plans for that.
2016-12-04 14:19:12 +0000 UTCPublic bath sounds really nice. Maybe some different underwear shops as well. Repeatble scences are okay as long it shows that you are progressing somewhat. Like Aetrun says: A line of dialog is all we need :)
Roschar_bear
2016-12-04 14:14:59 +0000 UTCsecond, I am a big supporter of adding a public bath!
Doob Zacheria
2016-12-04 03:14:52 +0000 UTCI'm a big plus 1 to repeatable events as long as after the first time there is different dialog.
Doob Zacheria
2016-12-04 03:14:23 +0000 UTCI enjoy repeatable events as it lets me continue to enjoy something as much as I want to without having to restart. It destroys immersion for me however when the character(s) act as if they've never done it before when I go back to repeat it. It doesn't have to be a completely new dialogue, but any dialogue referencing the first time an event happens should definitely be updated for repeats of the event. As far as displaying surprise goes, say she finds that someone has a cock as thick as her arm. She is understandably surprised and shocked. If the event repeats, she could still be in awe of it "I'll never get used to the size of this thing " or something similar, but the initial "What is this monster?" or however she reacts would not be repeated. Ignoring something like that after the first time also breaks immersion for me, if it's that shocking the character should not automatically be used to it the next time around anymore than they should react as if they've never seen it before.
Aetrun
2016-12-02 19:55:16 +0000 UTCIt would be a perfect place for very small and funny scenes like the one with the ladder and the boy at the castle, and even for bigger scenes. It is weird that there is no bathroom in the castle or in town. It could bring some life to the town with different people during daytime and night.
2016-12-02 07:51:36 +0000 UTCRepeating events are cool as long as the dialogue changes a bit. It tends to get a bit frustrating in some other games I've played when the dialogue doesn't change, but some hidden number is still being ticked upwards. For example, something like :
2016-12-02 06:48:14 +0000 UTCRepeating events are cool as long as the dialogue changes a bit. It tends to get a bit frustrating in some other games I've played when the dialogue doesn't change, but some hidden number is still being ticked upwards.
2016-12-02 06:48:14 +0000 UTCa Bonus u could add a Gallery with the theme a Distorted space in which happens during a certain quest as she messed up a certain spell and this will allow her (the player) to Relive Certain moments they liked (For Education purposes )
2016-12-02 02:04:38 +0000 UTCwow what's with the Danes and Swedes backing this game up! 0o Damn, well if anything it means they have good taste ^.^
waffel
2016-12-02 00:51:34 +0000 UTCRepeating the scenes is something like a must-have for me^^ also having her act differently by repeating it, gives the game a more "believable" feeling. If you feel like going for something big: You could add something like a expandable hideout for Ravy... like a cave, old building or just a hole in a tree :-) Not too major.. just so she can put a chair, a table and maybe a bed *wink* in there
Hakor K
2016-12-01 23:33:38 +0000 UTCI prefer knowing that the event is a repeat. I don't mind similar events. Many jhrpgs have repeated events with minor differences due to corruption. Or repeated molestation sceens. I prefer the more in next version or some way to know the event chain ended.
Timothy Cowher
2016-12-01 21:16:00 +0000 UTCI like repeating events. Though, I think the first time you encounter a scene, the text should be unique. After that I'm fine with repeated text. For a new goal, maybe Ravy could learn magic from a teacher? There could be some potential with the teacher trying to take advantage.
Psycho
2016-12-01 21:14:01 +0000 UTCI love the repeating events. You don't have to do them, but having the choice is always better. I would even go so far as to have all of the last events for an update to have an option to repeat. Like the festival, instead of "more in next version" you get a pop-up that asks if you want to repeat the last event. I tend to keep playing even after I have completed the newest version, or even put a "secret" room in that let's you replay events that are already unlocked. Though every idea I suggest seems like a lot of work.
Souliris
2016-12-01 20:55:36 +0000 UTC