XaiJu
kakaroto
kakaroto

patreon


Arcane Viewing 0.3

Hi again!

I'm releasing Arcane Viewing!

This version is much improved, though a lot of the changes in it won't be immediately visible to any of you, but it has a lot of cleaning up of the code, making it more stable but mostly easier to maintain on the long term.The big user visible changes for you are :

You can see it running in the video above. To use Arcane Viewing, it's very simple, install the module attached in this post, enable SSL for FVTT and you're done. 

To enable SSL for your FVTT installation, here are some very simple instructions (note that it won't make it secure since the keys provided here are publicly known):

- Edit the options.json file of your FVTT installation in the data path under the Config directory, and set the "sslCert" and "sslKey" values like this : 

"sslCert": "../Data/modules/arcaneviewing/Server/ssl/localhost.cert",
"sslKey": "../Data/modules/arcaneviewing/Server/ssl/localhost.key",

That's it! You now have ssl enabled and Video conferencing should work. The difficult part of configuring the signalling server is done for you and you can use the server I'm providing you all. It is still not authenticating the users, so anyone can use it, but I hope nobody shares this module or the server URL with non-patrons (or that if you use the server, you will remain a patron). Once I have a authentication system in place, I will let everyone know how they can create a user so they can use the server.

With the core features being solid, I will now be able to work on the 'nicer' features for the upcoming release, my current TODO list is :

I expect that I'll do those in the next week or two, but I've spent a lot of time on AV lately, so I want to go back and fix a few bugs in the latest Beyond20 release, then port R20Converter to 0.4.x as well.

Thanks all and I hope you like this release! And if you have any questions, you know how to contact me!

KaKaRoTo

Arcane Viewing 0.3

Comments

excellent !

Baktov

Ah, that would be great. I briefly looked at the patreon API, and I wanted to do something where the username would be the discord ID and the password would be the patron's email address. + Allow patrons to contact me for a custom user/password since that information would be available to anyone that joins their game and some people may not want their email address public (or for those who haven't linked with discord). I already have a mysql database setup for auth (the one used by the turn server) and planned on using that. I just need to finish integration with the DB and then use patreon's API to list all of my patrons, their email and discord id.

Youness Alaoui


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