not just a mod of the yoga pants essentially rebuilt from the ground up i used the original shape of the yoga pants but the rest is all a new workflow im attempting, im now doing re-mesh topology (big words mean better uv map (which means better texture spread))
then adding thickness in blender let me know if you guys are ok with slightly slower releases with more polished clothing or you all would prefer me to just pump them out then tune them up later
anyway sim, Pre-sets and PSD Template
https://mega.nz/#F!DaZgRQTK!OO83tQkdjG8dse_42aIiSA