XaiJu
CodePink
CodePink

patreon


Game development: Inventory

Hey hello!

At the moment I'm mainly working on Sophie her storyline, but I'm also trying to add more gameplay interactivity to the game, as you can see here ;)  


This is the inventory screen. In a previous update I already showed you that the game has become more interactive - and that you can now collect items from the rooms you visit. The items that you find, will be stored here, on the inventory screen. 

At the moment you see a sketch & a functional layout for the item placement(the white balls will become items). But as we speak I'm already detailing the image & hopefully I can add it to the game soon :)  

I also have to mention that I got help from 'Iron Lizard Works', who wrote the code for this part, to make it all work (Thanks man!!).  

And next, I thought it was a good idea to release a 2.5 demo.  It will still have the same storyline/content as the 2.0 demo (Lunes story), but it will be interactive in many ways. This way I can show you some of my progress & hopefully you can give me some feedback on how things work. And if it's not perfect yet, I can fix it in the 3rd demo :)  

Well, that's the update for now!

Thanks again for your continued enthusiasm & support!!

and till the next update!

-Robin










Game development: Inventory

More Creators