FM24 - Auto Praise - Delicious Tool
Added 2024-06-16 11:51:42 +0000 UTCThis is the auto praise tool, you can find a guide (it's in only italian for now, but i did put the subtitles on it). Once i will release even to public i will make a full english guide or if i see that you people literally want to support this project.
You can find Mouse Point Viewer un attachments with the tool
I will copy/paste the translation in of the video that you can find here, from italian to English :
https://www.youtube.com/watch?v=tF36t4cIL4c
Hello everyone, today I will show you a program that allows you to load automatically all our players. How does this program work? First of all, you have to set the coordinates where you need to click. So, as you can see here there are several coordinates. We want to see all the coordinates of the players. So, we click on the player and we will put the cursor on the player. We want to load players with an equal or higher score than 7. We will put the cursor on the player and we will put the cursor on the player. To take the coordinates, I can use various programs. I personally like MousePoint Viewer and you can find the link to download in the description. Now we will put the cursor on the player and we will put the coordinates of 487,246. We have the coordinates of the first player. Now we have the coordinates of the last player. To do this, we have to turn the mouse wheel until we reach the end. In this case, this is the last player's coordinate. So now we take our program, we click on the last player coordinate and we open this pop-up window. We will put the coordinates of our player on the number. Do not worry if the Windows bar is currently on top, it is only because I am recording. We will put the coordinates of the player on the screen. We will put the coordinates of the player on the screen. We click on OK and we have inserted the coordinates. Now we will set the coordinates of the player. We click on LOAD. To load the coordinates, we click on OK. We have inserted the coordinates. Now we have the loading screen. We have to select the type of loading screen. We click on the top left corner where the first row is. Because these windows can have more rows. So we are always sure to click on the first loading screen. In this case, the coordinate is equal to 486x per coordinate x, 392. We click on OK. Now we have to insert the coordinate for where the load is. In this case, the screen ends conversation, which is 1025.4. We click on OK. Now that we have inserted all our coordinates, we can click on the main menu. We click on Save File. In this case, we click on File Press Coordinate. We click on Save. We click on Save. We click on Save. Now we are ready to start our program. We click on Save. Now we are ready to start our program. The last option is the speed option. The speed option tells us how fast the mouse clicks. The default speed is 2 seconds per click. Unfortunately, this time is very long. Because the football manager uses a lot of computing resources in his computer. If you do not have a very robust computer, for example a good gaming computer, I advise you to lower this speed. In my case, my computer is very good. I can lower the click time to 0.5 seconds for each click. I can click on OK. I have also set this value. I go back to the main menu. I save this other configuration. I go back to the main menu. Now I can click on Launch. When I click on Launch, as you can see, this pop-up window opens. I have to start the program. I go down the program. I go to this pop-up window. I check that all players are at the beginning, not at the end. Because if the program is at the bottom, it will only start from the first to go down. Therefore, it will not do all those precedents. I make sure that we are on the first player. I check that the loading conversation is closed. We are ready. We can start our program. As you can see, the program starts. It clicks on all players. It does all the loading actions. As you can see, it makes a useless click where it looks for the loading button. Unfortunately, it does not understand that the loading button is not there. Therefore, it makes a useless click. Fortunately, when it clicks on that button, when it is not there, it can understand the program. Therefore, it goes on without making any useless clicks. As you can see, the program scrolls. It goes down to all players that need to be loaded. Obviously, all those who have a score higher than 7 or equal to 7. In this case, we have the only player in white. As you can see, it clicks on the button but it recognizes that it should not be loaded and it jumps. It goes on until it has loaded all the players. The program is finished. It will send this pop-up window in which it tells us that its execution is finished. We check if it has been done well. We click on the last player and see that it has loaded. We go up. This player has not been loaded but it is correct because it is the only player in this set that should not be loaded. We continue to go up. There are all loaded. All loaded. All loaded. Here we are back to the board. What we have planned to do is to load all players with a score higher than or equal to 7. With this program you can do this operation automatically without having to do it manually.