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PURE ONYX Inner Circle Test Release - November 28, 2023

Hey guys!

Apologies for the late IC update again this month.  On the plus side we've added the first Brute H scene (to both gameplay and in gallery)!

Along with the Brute's H scene, we've added FemCop's torn/damaged suit to her visual equipment/damage system and more improvements to the Onyx + Bunnies diIdo H scene.  Clothing break FX now also play during H scenes.

AltairPL and Mr Kittyhawk have revamped the enemy wave spawner backend (for both survival missions and regular enemy encounters).  While the new version is far more flexible (I'll go into more detail in the progress update), for this release it should look identical to previous releases so that we can identify any issues.  Let us know if anything weird with enemy spawns happens!

Many other changes this release are visual fixes/improvements to the characters.  Thug, Runt/Looter, Wraxe, Brute, Chain Splicer, Male Cop, and FemCop to be exact all are receiving updates this release, but the rest are on the way.  The most significant fix and core reason for updating all of the character rigs is that we solved a longstanding Unity shading issue with what's called blendshape normals.

To put it simply, major shading issues have existed all along on our characters during H animations because Unity doesn't properly load blendshape normals without breaking half a dozen other things, and since our game relies on a cel shaded aesthetic it's continuously been a thorn in our side.  These shading issues are especially apparent in regions that deform a lot, like butts, boobers, and genitals.  Not ideal for an H game.  While it's less obvious with our game's standard camera distance, it becomes a much more important issue for cinematic mode.  Solving it wasn't easy, and TK and I had to spend about 10 days straight of testing because Unity fought us every step of the way with cascading issues.  That said, remaining characters will now receive updated rigs with fixed blendshape normals + other improvements over the next release or so.

Some other significant visual improvements include remodeling Runt/Looter's mask from scratch, simplifying or fixing messy shading on some characters, removing unnecessary geo in some cases, and fixing a heap of outline and texture issues.

Lastly, we've identified a bunch of now known issues that we're hoping to fix ASAP, so be sure to check the list below.


Changelog

The following is only a list of player-facing changes, unless otherwise noted.

Known Issues

Console Commands

The game isn't balanced that great yet, so some people have asked if there are ways to bypass bosses or get some help.  You can use console commands for this while the game is still rough around the edges. Press the  ` (backtick/tilde) key to open the console.  Type any of the commands below and press enter.  Press ` again to close the console.


System Requirements

Currently only Windows 7/8/10/11 are supported. We plan on adding additional platforms if there is a demand. 8 GB of RAM and at least a 2GB graphics card are heavily recommended. If you get poor performance please let us know and post your system specs (or send to eromancergames@gmail.com ); we’re still in the early stages of gauging system requirements.


Controls (Updated 9-24-22)

Keyboard:

Currently Supported Controllers: Xbox 360, Xbox One, Dual Shock 4.  PS5 DualSense

**Note** The popular community made DS4 Windows drivers cause Unity to recognize a DualShock controller as an Xbox gamepad, and we can't tell them apart in code. This means that you'll be gifted with the untold joy of having your controller mapped by default with the wrong controls. You can fix it by rebinding the PS4 controller map, or removing the DS4 Windows drivers. (The latter is HARD, a simple uninstall isn't going to be enough)


Bug Reports

If you find a bug we haven’t listed in our known issues, please post the following with your description of the bug.

PURE ONYX Inner Circle Test Release - November 28, 2023

Comments

Currently only Onyx is playable ^-^ but you can view H scenes for other characters in the gallery

hi , how can i use the other character except onxy?

Something I meant to add to Known Issues is that Brute's H grab animation is too fast. He will wind up for about a half second longer in the fixed animation. That, combined with his broken H grab cooldown timer makes him a lot more aggressive at the moment than he should be.


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