PURE ONYX - May 4 2019 Test Release
Added 2019-05-04 18:17:03 +0000 UTCHeya guys,
I've got a new build mostly aimed at people who couldn't run the May 2 test release. We're using DirectX for this build and I was able to confirm on my end that this fixes the following issues:
- The 'Switching Resolution' bug that prevents some users with non 60 Hz displays from starting the game.
- Integrated graphics work, but it's slow :D. If you had a pink or black screen on startup previously let us know if this fixes it.
Here's a small list of changes since the other day -- if you didn't see the May 2 release then *please* read the notes on it found here. There are a few important bugs to be aware of.
Changes for the May 4 update:
- Switched graphics API to DirectX. This should resolve the green/red noise that may have appeared on characters in the last build.
- Splicers no longer spawn in defense pose
- Dust effects tweaked and added for jump, land, and knockdown
- impact sounds no longer get omitted by the death of a unit
- Enemies can take damage from Onyx's stomp attack instantly upon falling down
- Grapple attacks no longer miss onyx when she's standing up from a knockdown.
DOWNLOAD LINK
Pure Onyx - May 4 2019 Test Release
Thanks for all the bug reports and feedback! If the last build gave you an issue and this one fixes it, pleeeease let us know :D.
P.S. This isn't the final update for this release -- we'll be posting another with more general/animation fixes later this week.
Comments
This one should be fixed now, thanks AG!
2019-05-14 16:22:50 +0000 UTCFast turn around with the monitor/graphics engine Fix! I’m running just fine now and the game is amazing.
Hammer
2019-05-05 16:57:10 +0000 UTCThanks :D. There's a suspicious line in here, so hopefully Mr. Kittyhawk can shed some light on it when he works next.
2019-05-05 09:24:39 +0000 UTCit's on its way :)
2019-05-05 07:44:15 +0000 UTCIt's possible that one of the enemies was knocked out of bounds and his AI hung up, which would prevent you from being able to kill him and thus more from spawning. Can you send us your log (to eromancergames@gmail.com)? It's at C:\Users\USERNAME\AppData\LocalLow\Eromancer\Pure Onyx\output_log.txt
2019-05-05 06:48:21 +0000 UTCOk one "bug"which I just discovered (which is pretty rare for me), at Wave 3, the enemies don't spawn anymore and they only spawn from behind (left side of the screen) after I move Onyx to the very end of the map (to the very right)
2019-05-05 06:41:58 +0000 UTCI not good at spotting bugs unless my computer explodes in my face, so instead of posting about errors that I'm getting, just wanna say thank you for all the hard work. Things are looking great and hope everything's smooth for you from here on out. Remember to kick back occasionally and have a beer or 2 to unwind!
2019-05-05 06:01:55 +0000 UTCIs your date format on Windows set to something besides English (US)? If so then it's the bug mentioned in the May 2 notes. Your log file would be much appreciated however :D if you can send it to eromancergames@gmail.com -- the file is located at C:\Users\USERNAME\AppData\LocalLow\Eromancer\Pure Onyx\output_log.txt
2019-05-04 20:13:26 +0000 UTCThe sex animation, the moment the strugglebar disappears, goes into superspeed, I don't really know what could cause this bug.
Not your bussines
2019-05-04 20:07:51 +0000 UTC