Hey guys,
Uber and I got a lot done on the Vioreaper Nest map, and since there was some interest in how the character sprites would look in it with the finished processing I figured I'd show it off and get some feedback :D -- especially since I usually don't showcase environments. We think we're about done other than a few experiments we want to try on the goop.

Below is a full size version (zoom!) of the cover image above, slightly compressed (still 17 MB). There's also a 2nd grading test I did to show more extreme lighting situations on Onyx. The uncompressed versions are in the attachment folder.
Fair warning, this isn't in-engine yet -- this is a composite made from the assets that'll go into Unity, but it's mainly a reference for the processing and FX pipeline since we still have some work to do on it to get it looking this shiny in game.
Let us know what you think!
QuestionablyInsane
2019-04-12 17:42:52 +0000 UTCPhatsM
2019-04-12 17:15:45 +0000 UTCMangoFishSocks
2019-04-12 16:41:43 +0000 UTCQuestionablyInsane
2019-04-12 15:45:07 +0000 UTCmyself yourself
2019-04-12 08:00:20 +0000 UTCJamie C.
2019-04-12 07:32:10 +0000 UTCPhatsM
2019-04-12 05:05:00 +0000 UTC