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Inner Circle Update for January 29 2019!

  

Hey again guys!

Sorry for not having this posted yesterday ☹! Just a quick update :D.



H Artwork Preview!

The H artwork is in various stages of completion, but I want to show you an example of a completed frame! I’ve posted a few different versions to show off the work that goes into getting these things Spine-ready (also because I just wanted to show off some boobies).

This is the most complete in-game character art to-date. Up till now, TK has been doing an initial shading pass by referencing 3D models, but now Limbo and I are doing a further pass to make it more natural-looking – the difference is especially noticeable on the Splicer I think.  Check out the full/high resolution versions below.



Tunnel Map 3D Preview

Uber’s computer is operational again and we have some hard surface geometry to show off.  Uber custom modeled all of this with the idea for it to act like a modular tileset, meaning we can reskin and splice pieces of it into other environments easily later.  


EDIT: Woops, Splicer didn't have both arms in my first post :D.  Fixed!



Inner Circle Update for January 29 2019!

Comments

The dong at first glance seems to stick out from Splicer's thigh. Maybe it's just me or the weird angle.

i am not a big fan of the stomach distension but i am sure for big enemys like Stigmata i will happen for sure. ;)

That's a nice ol' dong, alright. If it was any bigger, you'd have to do some distension on Onyx's stomach. Which I hope you do someday.

MangoFishSocks


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