XaiJu
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Better Vanilla Mobs 1.19 : Overworld Overhauled

Better Vanilla Mobs is a datapack that modifies the stats of vanilla mobs by giving them unique characteristics and gameplay keeping the vanilla touch. It also adds some mechanics like making neutral mobs aggressive under certain conditions.

The Overworld's mobs are now pretty much completed! This means futur update will carry the nether mobs!

New:
- Creeper v2: random fuse time, random explosion radius, unstable skill.
- Spider v2: might be an ALPHA, mommy skill (summoner)
- ALPHA mobs: fiew mobs now have a small chance to be an "alpha", meaning a stronger version of the mob (customize the % chance in the option of the mob). These mobs have a custom red name (hiddable in the option menu) and can be really deadly.
- Vex: can dodge some arrows, random equipment (sword, axe, shield)
- Hoglin: more tanky, might be immune to zombification, may have a Stomp ability, might be an ALPHA.
- Skeleton nether: skeleton has been reworked, can wear a shield protecting it from arrows, can use Fire Bomb ability. Might be an ALPHA.
- Slime: might be an ALPHA.
- Base Difficulty is now configurable. Default: auto (auto adjust to the world's difficulty).
- Compatibility checker for Mob Captains, Special Mobs, Vanilla Mob Bosses Variants


EDITS:
2023-03-04: Creeper and Spider v2. Might be too hard: send me your feedback!

Compatibility 1.17+, 1.19 recommended.

Better Vanilla Mobs 1.19 : Overworld Overhauled Better Vanilla Mobs 1.19 : Overworld Overhauled Better Vanilla Mobs 1.19 : Overworld Overhauled Better Vanilla Mobs 1.19 : Overworld Overhauled Better Vanilla Mobs 1.19 : Overworld Overhauled Better Vanilla Mobs 1.19 : Overworld Overhauled

Comments

Hi, you can do it here, or PM me (to share more info)

Where would I go to report an issue about compatability?


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