Thanks to everyone for their fast reporting - got a lot of critical bug fixes in this build here! Turns out that new build format I tried for the last update was a problem as well - caused all manner of issues that I couldn't even begin to explain. Things have been reverted and the game should be much more stable now! Added a few new settings to the pause menu and have added the optional mechanic for jumping to cost stamina, scaling of course with fullness. A few other long standing bugs have been corrected now, such as the zoom function not being quite as smooth as it should be, or the lighting system needing to be switched off during zooms to prevent it breaking - things look a fair bit better now!
Hopefully this build should be pretty bug free, but of course let me know if you find any - in the meantime, I'm going to work on getting the next 2 companion forms added!