Quick status update
Added 2025-12-22 19:26:58 +0000 UTCHey all! Sorry things have been quiet here, I've been hard at work on a new major feature for the game in the form of the companion character. I was hoping it would be done before the holidays, but being that its not an enemy or the player themselves, its required all new code to be built from the ground up to consider its behavior, actions, and more (including pathing and collision since it moves differently than anything else).
Fortunately despite the length of time it has taken, it is now functioning extremely well - I believe I have all the hard coding finished, and all the animations for at least the first type of companion are also in - all that still needs work now are the sound effects, which will take a moment as I'm trying to find/make more new SFX so that I don't have to constantly reuse the same effects already in game.
Unfortunately I ran out of time before holiday travel plans have taken me away from my desk, but I would expect the next beta build to be ready by early to mid January! After I get that build up with the companion, the next update will add another companion type and probably one or two new levels to the game as well.
After that I'll probably update the public version, and put in work for a couple last major updates involving setting up a dialogue system and other things needed for the actual story of the game, plus a mini boss, and THEN I think we will be ready to launch a kickstarter to hurry up and get the meat of the game developed!
Thank you all again for your patience - I plan to make it all worth the wait!
Comments
Small bug maybe? that I noticed playing 0.8.5x2. Not sure when this was changed or if it was intentional, but continuing manual digestion all the way to the final burp used to send bones flying much further in older versions of the game, as compared to just hitting enter to automatically digest. This was a bit useful if trying to aggro enemies by hitting them with the bones, which is one of my favorite details about the game lol. Just thought it was worth mentioning in case it was by accident.
GooDoughnut
2026-01-14 08:00:14 +0000 UTCCan you sell your game on steam ? When you are done whit all the fine details ?
Bade Grim
2026-01-08 22:06:10 +0000 UTCIf I could post the Robert Redford nodding gif here, I would. Nice!
GooDoughnut
2025-12-23 10:57:10 +0000 UTCNice work! Glad everything is coming together nicely. The companion sounds like a cool idea, having someone keep Mia company while witnessing what she does best would be fun. Also looking forward to the kickstarter, you 100% have my support!
Ikenna Eze
2025-12-22 20:18:02 +0000 UTCYippe
Samson bolden
2025-12-22 19:31:32 +0000 UTC