FINAL PUSH
Added 2024-04-30 17:28:12 +0000 UTCBetween moving residences and random spring sicknesses, life seems to conspire against me in finishing this update. I really hate when updates are delayed, especially repeatedly like this, as it makes things feel like progress is slowing down. Really, progress is still largely steady despite interruptions, I think I just regularly underestimate the workload in creating all this.
Anyways! I'm keeping this one short - as it currently stands, I have 2 animations plus the title screen art to redo, then the update will be ready as soon as I load those all into the game! The animations remaining are the augment mass/ground pound ability, and the manual digest animation. Ground pound shouldn't take too long, but manual digestion is over 130 frames long, so that I'm expecting to take somewhere between 1-2 weeks by itself. I imagine the new title art will be 1-2 days, and loading everything into the project should be a day tops.
Barring armageddon, the update WILL be coming out this month for patrons!!
Comments
https://i.imgflip.com/8qztu9.jpg
False Saviour
2024-05-23 10:40:28 +0000 UTCStill working on manual digest, the line work is done and so is the base color, I'm still working on the various shade and highlight layers and then I'll need to do the new title art
DraconicSyntax
2024-05-18 15:24:34 +0000 UTCHow’s it going? Any updates?
¿ ?
2024-05-18 14:54:47 +0000 UTC*literal Armageddon happens* jk, can't wait and don't sweat delays! those will always happen with a single person development workflow, it's not a big deal
GooDoughnut
2024-05-03 13:44:56 +0000 UTCCan't wait🤙
Erenjaeger45
2024-05-01 04:23:25 +0000 UTCWoohoo! New update! I can't wait!
Andrew Kutis
2024-04-30 17:57:17 +0000 UTC