To demonstrate how easy it is to create characters in the Character System I added a bunny species called Usagi.
The name literally translates to "rabbit".
I get most of my lore from the Minster Girl Encyclopedia , but I didn't like the name Wererabbit or March Hare.
If you have a better name for a bunny species I'd love to hear it.
The Character System is entirely data driven by libraries that define how to assemble a monster girl.
All I had to do was:
That's it! After that I can easily select some values from the other libraries to complete the character above.
Outfit Library - Items of clothing worn by character
Hair Library - Hair Styles & Hair Colours for a character
Eye Library - Eye Pupils & Eye Colours for a character
Skin Tone Library - Skin colour for a character
Using this data driven approach means I can easily add to these libraries without having to write any more code.
I am in the process of adding wings & tails to the Species Library, but these items will be affected by physics so they are a little more tricky.
Where is the Demo?
I wanted to take a moment here to explain the delay for the demo.
It was meant to be released this weekend, but I have had some issues with what I call the Sex Puppet System.
If you have been following me on Twitter you would have seen the GIF that shows the animation difficulties I have been experiencing.
The good news is that I have solved the issue. The bad news is that producing the first H Scene is taking longer than I would have liked.
It is the first time I'm animating anything which comes with a lot of trial & error.
I'm pushing hard to get it ready in the next few days.