## [Beta 89] - 2019-7-14
### Fixed
- animations sometimes not starting when called via changePosition. This was occurring because the game engine apparently ignores animation requests when they are made very quickly on the same actor. So, a 350 millisecond delay is enforced to fix. As a side consequence, this means that animations must be at least 350 milliseconds long.
- changePosition causing animations with playOnce=true to end.