Gonna make this short and Sweet! gonna be turning my focus to Nekomancer, its gonna my top priority over any other project.
Why is nekomancer taking so long for updates anyway? I wont repeat myself in saying i'm one dev and its an ambitious project, but I've been burnt out from the project for a while. and was working on side gigs and Adumbral and Crimson for a while, which really helped me get inspired and eager to get back, not to mention I've learnt alot from other projects, and realize my coding on Nekomancer needs much improvement.
Adumbral and Crimson will take a step back, as its in a good state at the moment, you can beat it and get the 3 endings without a hitch, which is where it will be for a while, as my focus is else where, I do have loads of stuff I want to add to the game, and honestly I was gonna go forward with that, but Nekomancer is more important at the moment
Either way~ Next update on Nekomancer will feature a whole new Dungen level, with 3 new lewd animated loops, a boss battle and several other enemies and abilities, its not a whole lot since its been a year but its a start as I plan to make much bigger strokes in terms of development, This update will serve as me showing that I am still with the project and want to see it to the end.
Ill keep you all posted the development and frequently will make update posts~
thank you all for sticking around <3
TheCuntressFreyula
2024-01-22 04:35:40 +0000 UTC