XaiJu
enlit3d
enlit3d

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HR2 v0.29 - Adjustables and Hats

Download HERE.

This patch introduces the new "Adjustable Outfits" mechanic. There are outfits that the player can individually tweak their location, size, orientation and placement. It greatly expands the customization possibilities.

One of the motivations behind this system is for hats. I found that because the hair "thickness" is different on different hair options, it is impossible to select a fixed position for the hat that works well for all (or even just most) hair options.

With the hats implemented as Adjustable, the player can make those final tweaks on the hat that makes it suitable for whatever hair style they chooses by making small adjustments like moving the hat a bit upwards, changing the hat tilt, etc and select a much better placement for the hat than I can do with a single fixed hat location.

Here is an (older) example video on twitter: https://x.com/Enlit3D/status/1844264186991562822

Here are a few more examples on what you can accomplish with them:

 

(hat, glasses, hair strands with different color)

 

(hat that tilts upwards + facial "tattoos")

 

(ribbon Adjustable that swaps with character, doesn't show that well in still picture)

Here is a quick guide on how to use Adjustable:

1) Under dresser, there is a new Adjustables tab:

 

The adjustable tabs have currently 8 slots meaning that you can have up to 8 different Adjustable at once per character. (I can increase this number relatively easily if 8 turns out to be too little)

2) Select a Adjustable you want. Each Adjustable have a default attach-to-slot, for hats, the default is well, the "hat" slot) (More on that later)

The problem is immediately obviously with the hair poking out of the hat.

3) Turning off the front and side hair mesh is generally a good idea for most hats.

 

But as you can see, the back top side of the hair still pokes out. This is where the hats being adjustable comes in.

4) In this case, by increasing the hat thickness, (scale y: 1.15), tilt it a bit forward(pitch: -5.925) and moving it up a little (location x: 0.006) we can move the hat so the hair wouldn't poke out anymore. This can be done in the new adjustment window on the bottom right side:

There is also the "Attach To Slot" option. Clicking on this if you want to change where to attach the outfit to. For example, if you want to use the hat as a backpack or something, you can do so by changing the "Attach To Slot" to "back"

Wearing it on the shoulder:

There is a whole bunch of things you can do with this, and this is the other big benefit of Adjustables: allowing outfits to be used beyond their original purpose and in a piecewise manner.

Anyways, that's enough for now. This Adjustables system took way longer than I planned for and spent a lot of time on the programming side of things and the initial selection of Adjustables is a little thin for my taste. There might still be bugs so if you encounter them, please let me know somewhere.

Changelog:

Added new mechanic: adjustable outfits (accessed in dresser - adjustables tab)

HR2 v0.29 - Adjustables and Hats HR2 v0.29 - Adjustables and Hats HR2 v0.29 - Adjustables and Hats

Comments

cant download from Mega ,can you put it to google drive ??

Karol Walczyk

BIG

dustbin_surfing

Dude that is awesome! Now it's beginning to feel a bit like Phantasy Star with taking big leaps of editing ability! Looking forward to what you can do next! Maybe a few more slots later on though so peeps can attach just the right stuff they want later on or so? I think maybe up to 12~15 later on?

Lord Ara of Shikigami Force MKII


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