Heroine Rumble 2 v0.1 - a rose by any other name?
Added 2023-07-12 17:28:52 +0000 UTC
Download HERE.
The first Heroine Rumble 2 patch!
Ok, this isn't exactly the first patch. To those that are completely new, this is a rename and continuation of a existing demo called Scuffed Rumble, which has been in development for some months now. This is not your typical first alpha version v0.1 and it has quite a lot of content already!
That being said, this patch is not just a simple renaming either, it also includes a bunch of new additions:
A expansion of the Fame resource added in previous patch and now includes actual bonuses from ranking up:

A new BodyTransformation effect category to magically grow a PP and new Corruption type grabs that grows a PP on your opponent. Preview's up on twitter.
A expansion to the bondage/restraint system to handled multiple restraints and implements, each with their own deliberating effects! Added a new blindfold restraint grab and maybe cause the opponent to hilarious trip on dash/run/jumps.
Last but not least, a expansion to the modding system and finally recognize each mod folder as a mod and not just a bunch of files which allows for things like warnings to user when importing a character that requires missing mod packs:

Changelog:
- Added new AbilityTransition .onCondition transitions
- Increased the animation speed of the default grab to 1.1 sec from 1.25 sec
- Fixed the expr_endure_low expression playing too fast when standing
- Added new BodyTransformationEffect effect category
- Added new BodyTransformationEffect .turnIntoFuta to temporarily make the character grow a magical p****
- Added new ability "ability_self_grow_p****" to make self grow a temporary p****
- Added new GrabType: CORRUPT that is similar to PLEASURE GrabType, but with goal of causing temporary, yet significant statuses to target
- Like RESTRAINT grab type, for purpose of "random" grab selection, a CORRUPT grab is only selected if the source grab is a CORRUPT grab
- Added new CORRUPT grab: "corrupt_pg_magical" to make target opponent grow a temporary p**** once their lust bar is full
- Added new CORRUPT grab: "corrupt_pg_sucking" to have same effect as above
- Expanded the attachment (bondage) system support multiple attachments, each can have its own separate debilitating effects
- For real-time games, InsertAttach effect can now use .outfitId directly instead of having to go through the cards system with .cardId
- Added new "restraint_blindfold" to blindfold the opponent
- When blindfolded, character have a random chance to trip when dashing/running/jumping
- Added actual fame rank up bonuses - note: fame rank up only granted when entering the main base menu
- For flavor: PLEASURE and FINISH grab that uses p**** deals 10% increased damage
- For flavor: PLEASURE and FINISH grab that targets p**** deals 10% increased damage
- Added GrabData .victim.camera.cameraChangeEnabled boolean to enable/disable camera change when switching into the grab
- Repurposed GrabData .transitions to be more flexible. If you want the same previous behavior, change to "transitions": {"onEnd": "grabId"} from the previous "transitions": ["grabId"]
- Fixed generated grab icons to show pose at middle instead of at end of the animation
- Swapped the shoulder slam and breakout inputs when handcuffed restrained - to be more consistent with Attack = breakout action when restrained
- Fixed Exhibition Requests not loaded properly
- Fixed a problem with TextArea not handling large inputs correctly
- Fixed downed and recovering characters able to dash cancel and cause animation weirdness
- Tweaked the auto camera when P2 is controlled by a player
Modding: - Game now treats each folder in /data/ folder as a separate mod
- Each mod/folder can have a _metafile.json which allows the mod to specify its version and dependencies. The id of each mod is it's folder name
- Added warning message piping through the F1 console, which will warn users if mod dependencies is not met, along with other things
- >>New<< exported character cards now embed modding information
Importing a character with embedded modding information will now warn the user if that mod is not found