XaiJu
enlit3d
enlit3d

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CATC - party members

Added this feature into the game.

At end of combat, there is a high chance that the opponent will yield. This gives the player an opportunity to decide what to do with the opponent. One of the options is recruit that opponent into the party.

This party recruitment system replaces the Summon cards as the source of teammates in the game. The summon cards are difficult to balance. As it currently stands, the summons are too powerful early on but only useful as meat shield later on. 

Unlike the Summon cards, the recruited opponents scales based on the room the player acquires them at. So early in the run the player get weaker recruits and later on the run the player gets stronger recruits.

These party-members are meant to be semi-expandable. They stay with the party from room to room, but is gone for good if they are defeated in battle. The idea is that the player will continuously acquire new party members to replace the defeated and obsolete (low level) ones.

This post-combat-decision is not the only source of party members. You can also recruit them in shops by spending gold. For example:

The next patch isn't quite ready yet. I am working on adding a 3rd floor with its own set of enemies plus enabling dungeon modding support, which needs a bit more time to do.

Stay tuned!

Comments

cheats to work soon?

Elizabeth Shinohara

Great added feature, that sounds very interesting! Awesome progress and good luck with the next patch!

YourMagnet_adult_version


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