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enlit3d
enlit3d

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v4.7.2 MORE FIXES

V4.7.2 is up! Upgrading is strongly encouraged because there are some very severe game-breaking bugs with 4.7 and 4.7.1. Once upgraded, I recommend never touch v4.7 and 4.7.1 again. 

Download LINK.

Changelogs:

        - added a reset_potion to Alchemist that can reset level back to level 1
        - AI is now more likely to participate in offensive threesomes+
        - fixed bug that cause your party members to disappear when asking a camp party to join you when you dont have enough CP
        - fixed bug with unique enemies not dropping loot
        - fixed bug with mouse lock/unlock state not updating properly when opening/closing UI elems
        - greatly increased the amount of gold each merchant have
        - changed description for damage scaling stats
        - fixed end of floor enemies giving a lot more EXP than intended
        - EXP gained from enemy cumming reduced from x2.5 to x2.0
        - Increased EXP gain when enemy is defeated by an ally
        - price of Futa Potion reduced from 3000 to 1500
        - price of Yuri Potion reduced from 500 to 300
        - root_fruits sell price increased from 10 to 20
        - root_fruit seeds price reduced from 5 to 2
        - collision checks & physics are disabled when in grab (prevents shaking on non-flat terrain)
        - increased drop rate for equipment for non-unique mobs slightly
        - Player will now actually strip when the strip prompt is shown rather than pick at random
        - increased the likelihood of meeting a potential ally in dungeon to compensate for the removal of potential ally on first room
        - disabled camera collision check vs non-flat terrain until a better solution is found
        - HP regeneration is now percentage based instead of flat based during grabs (so you dont get penalized for lvling up)

v4.7.2 MORE FIXES

Comments

yes DEX boosts attack speed

Enlit3D

Could we have something like a quick loadout switch for the whole party? I like to use a stun loadout for trash and a damage loadout for the boss but I'm too lazy to switch the weapons for the whole party every time. This could allow quick range loadout switches as well.

Verdonator

There is a bug that has been around for a while but has been annoying me lately : items you sell are only worth 80% of their value (sold for 80 instead of 100 for example). Also, is DEX boosting attack speed (is that action speed?)?

Verdonator

Pretty sure I had two from one dungeon floor spawn too. Haven't seen them pull a Houdini on me yet, nor do I have anywhere near the total CP needed for a full party, though I did start over from a new save with 4.7.2. Are you using an old save?

crash.7ds

Yeah this was shared on the discord, there will probably be another patch soon.

Lamp

You should have a library of .dll files, a handful of misc files, 3 folders, and the game launcher which you already named.

Lamp

bugs status when you press + - + - + - is added exp

007nik007

when i extract i only find the "GameDemo.exe", but thats not the real game, is it? Any advice? Thanks in advance!

Sebastian Schuhbauer

Those are the only available ones at the moment.

Enlit3D

Does anyone have any clue as to how to get potions other than vigor, swift, and guts? Because those are the only potions I have in shop day-in and day-out... thanks!

DJ

I've never been so grateful as to miss out on updates for a while lol. I'm still back in 4.6. Thank you to everyone who sacrificed their games for version 4.72.

UlteriorMotive

If you have any party members which you don't have enough CP for, loading a map in the tent area makes them disappear. I tried to relaunch the game with no effect. Hopefully they can still be found. *Can confirm they can be found again in the dungeons. Also last night I totally found two in the same dungeon, that would be a first.

Lamp

Are you playing in fullscreen? I've been playing in windowed and never had any problems. Also, you know you can save by going to the tent, right? I don't see how you can go four hours without saving once...

Lamp

ohh good, I was noticing some of these very bug's and I was kind of wondering how i would continue the game at all. thanks so much for the fix

LunarRose7

OY VEY! I give up. last three updates always do this to me. Starting with 4.7 update. If i play for awhile, the game will thinkI click on the desktop and then white out the game which makes the game crash. Its really irritating. I've lost around four hours of progression in total now. I reached third floor of goblin lair and then the game crashed phooey. It also happens in the beginning dungeon as well. The bug always happen if I play for like awhile and that is 2 hours just now.

Ericridge

Agreed, the curse should have a fall off, not circle around the map until it hits you or a wall. The goblin sappers are crazy strong in numbers, almost unbeatable, definitely if you are solo.

Lamp

I noticed that the leap ability (insta grab) is broken for me, enemies can't grab me or my allies. Also, could you make the red ball parryable and make the golbins dash only if you run away? It's annoying getting jumped by a horde. Also, engineer goblins are very annoying in hordes, I would reduce their rate of fire. Otherwise, nice job fixing all of that quickly.

Verdonator

Does this work on 32 bit computers?

Hard to say, but unlikely. Generally the way the game deals with corrupted data is to pretend that doesn't exist, which is why allies went missing (but you can find em in the wild again). So "corruption" should not carry over different versions.

Enlit3D

Will previous saves from before this patch carry over the bugs? Or do you think it will be safe to use.

Lamp


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