V0.432 - bug fixes
Added 2017-05-20 03:08:59 +0000 UTCDownload LINK.
- Fixed throws crush the game.
- Fixed lighting set incorrectly when going from adv mode to exhibition.
- Fixed a crush caused by the new move selection menu.
- Fixed re-rolling changing the player character's attacks.
- Increased Lewds gain by about 30% or so.
Comments
What do you mean by no effect from grass?
Enlit3D
2017-05-29 23:38:07 +0000 UTCAny chance there'd be 2 on 1 grapples in the future? That's something I'd really love to see. Also I can't seem to get any effect from grass in the latest version. EDIT: Noticed that the "multiple participants grapples" were mentioned in the overview.
Uknown619
2017-05-27 13:01:04 +0000 UTCIf its player auto escape, you can try turning watch on and off. The issue is that some people want to stay in a hold as long as they desire and don't want their character to auto escape.
Enlit3D
2017-05-21 17:54:38 +0000 UTCI have to ask again, ANY chance at auto escape/ escaping when bar reaches top happening? I really loved the old grapple system, now it just feels like if you hold a chracter for too long you just get punished for it. (reversal) It's turned the game from a 9/10 to a 5/10 for me. On a second thought, what if there was a visual queue the girls do to show that it is escape time? Like they blink or twitch somehow when the bar reaches escape? That way when holding the AI you can try to release them if the player see's them twitch or blink? Maybe their face gets angry for a second. It could add a fun, simple, and optional dynamic to fights.
GZ
2017-05-21 13:36:29 +0000 UTCActually the problem seems to be bigger than I thought, enemy characters in team exhibition will not display their mesh or texture and they will freeze in game. sorry :(
Kian
2017-05-21 05:41:09 +0000 UTCSorry but found another glitch.. In team exhibition adding a 3rd character makes a big mess of their mesh/textures all over the screen, kinda hard to explain you will just have to see for yourself
Kian
2017-05-21 05:36:20 +0000 UTCCrushin it like a BOSS
Kian
2017-05-21 04:30:42 +0000 UTCYeah Im open to balance change suggestions. I was basically just winging it.
Enlit3D
2017-05-20 23:36:55 +0000 UTCI think it is necessary to adjust the balance in the 'inner wood'. It has to be consider that the 2v1 fight is too difficult.
2017-05-20 13:35:16 +0000 UTCI appreciate your use of the word "crush", very contextual xD
WeaponizedJerk
2017-05-20 11:58:46 +0000 UTCIn Adventure mode so far
BoogerBrigade
2017-05-20 05:32:21 +0000 UTCBGM set to 0 randomly sets to 100 when loading a new screen
BoogerBrigade
2017-05-20 05:32:07 +0000 UTC