Weekend Update - October 24, 2021
Added 2021-10-24 19:52:13 +0000 UTCI hope everyone is having a spooktacular weekend! Halloween is definitely my favorite holiday. It's that one time of year where it's acceptable to indulge in a little fantasy.
On the game front, progress is going well. I've finished about 150 renders so far, which, considering my typical release is about 300-400, is a good chunk of the way through. These primarily come from two huge scenes, which will both start and end the update. This one is going to have a hard ending like some of my older releases because, let's just say, some shit is going to go down.
I'm still looking for some help both with art and with RPGM MV. There are a few people how have reached out that I haven't yet had the chance to talk to. I'm hoping to get something in place in the next few weeks. Theoretically, this should help speed up the production process significantly (once we have a smooth workflow going).
On a deeper note, I get a slew of feedback from you all with each release. Some of it good, some of it not so good. I just want to say, keep it coming. I love hearing from you. I read and consider everything you have to say about the game. I love that it matters enough to you to reach out. Just know that I will always do the best I can to constantly improve while staying true to my vision of the game and story. Thanks again for going on this awesome journey with me.
- J. S.
Comments
I understand that it is difficult to make predictions, generally I consider you a pretty accurate person except for the last release, you were a constant for punctuality. Now I know that the game has become much bigger so I think it will be hard to hope for a prerelease at the end of 8 weeks and not 6, as you wrote, which should be after the first week of November and a public one after the 14th of November? The last public release was on September 19, 8 weeks goes to November 14. bye
geko1711
2021-10-24 21:57:34 +0000 UTC