What goes in always ends up coming out.
I feel like I wasted my time today. I spent 11 hours figuring out why Blender's fluid simulation wouldn't work. I finally understood that between Blender 3.1 and 3.2, the simulation domains must be created in a precise order, and the level of precision of the details must be increased from 32 to 64... all that for that... In short
More liquid to come xD
totuio
2022-09-08 05:43:21 +0000 UTCWeuller Dantas
2022-09-08 00:02:27 +0000 UTC