XaiJu
GlumDark
GlumDark

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Travel Location Generator and Tons of Portrait Art

We've been deep in the mines these past several weeks. The response to our Quest Seed Generator was so positive that we decided to make something similar for our next project. And we accidentally embarked on something even more complex.

So thousands of lines of code and thousands of hand-written lines of content later, we present to you the Travel Location Generator. We've isolated individual biome types that you can select from, or you can roll the dice to get a random biome and environment.

The concept here is that as a DM, you could roll on this tool to generate a new area for your traveling adventure party to move through during a portion of the day.

We have biome-specific content. And weather effects which respond to the biome. And biome content that responds to weather. And tons of sights and sounds and smells that we hope inspire good roleplaying.

The Travel Location Generator is still in Beta! You have access as patrons, so please give us a heads up if you see something funky or have any constructive criticism. Or praise! Or derision!

Also: PORTRAIT ART!

I dunno about you, but I've had my mind blown straight out of my head by MidJourney and the possibilities of algorithmically generated art. Over here at Glumdark HQ, we're pretty well and truly fascinated by the overlap of creativity and storytelling and AI and technology. So it probably comes as no surprise that we've started to utilize AI for visual art.

We re-released the NPC Generator with a new feature--over 75 different algorithmically generated character portraits based on the content of the already-algorthmically-generated NPC Generator.

Exciting times!

But don't worry, we'll still keep paying artists to commission custom work for Glumdark. We can't let the robots win.

-CTRO

Travel Location Generator and Tons of Portrait Art

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