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[B] Post-Apocalypse Exteriors 01 — Overgrown Streets

Eventually, nature finds a way...
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Downloads:

(the link will take you to a pledge confirm screen before the download is allowed)
Dungeondraft <-Click to Download
PNGs <- Click to Download
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Release Commentary:
Alrighty, this one is a whole half-a-month late. But it required a little more fixing than usual not to mention some additions. But hopefully, now it can live up to its name. Lots of little overgrown stuff for you to play around with. The variations on this pack are limited a little, as in there's a default color variation, default with overgrown vines, and a colorable variation. Small but quaint. Counting assets is always a little hard for battlemap packs, but I believe there's something like 240 unique assets here.

Changelog:
2023/11/20 - Whoops
- Changed the PNG download to have the 256px standard PNGs and not the 512px.
(if you got the 512px version and really liked the higher resolution, do tell).
2023/11/26 - More overgrown -> v.1.0.1
- Adjusted the moss texture
- Added the _Overgrown_ tag to more filenames [Breaking]
- Changed the naming of a couple traffic light modules [Breaking]
- Small adjustment to tire wall
- Centered road line markings and added variants to them
- Added colorable crack variants
- Added some missing overgrown variants
- Removed yellow vine path variant
-Fixed a few shadow issues


[B] Post-Apocalypse Exteriors 01 — Overgrown Streets

Comments

Excellence achieved.

Das Pelf

This looks awesome!

Simon 'Landmine'


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