Animation Progress Report (Juniper Climax, Judy Hopps, and another idea!)
Added 2025-12-16 17:51:53 +0000 UTCHey all!
Been a little while since I've done one of these, and since it's the middle of the month, I figure it's a good time to give everyone an update.
The Ash X Cypress loop didn't take nearly as long as I thought, and it feels good to be able to do an animation that quickly! That's pretty much record time for me, lol; it was done before I could even post a viewport render.
Beyond that, there is the extended Juniper X horse animation with a climax, and the Judy Hopps double hand-job loop.
I've begun animation on both, but my main focus right now is the Juniper animation.
The Juniper animation is far along; I just need to tweak the faster stage before climax, add in expressions, and add the actual climax stage (plus fluid sim). Though in setting up the loop, there was a ton of tweaking that I had to do because stuff kept on getting misaligned, whether it was Juniper's hips, or her "hole", or the horse's ween itself -- it's like I would fix one thing, and everything else would get misaligned, sometimes on a keyframe-to-keyframe basis.
I think I definitely need to figure out a better way of lining stuff up rather than manually doing it, because sometimes it's like I spend way more time fixing stuff than I do actually animating. So hopefully I can find a solution for that, lol.
As for other animations this month, I'm also considering doing a variant of the semi-recent Acacia x Baobab on a log animation, with Acacia on all fours and backside raised a bit, with some deeper penetration, I think that could be really fun :)
Not sure what will be done first, but I'll keep you posted. Thanks for reading!