Since the dawn of the medium, humans across the globe dreamed of wearing video game representation on their bodies—a practice that's only become commonplace in recent years. We've come a long way since the days of too-large or too-small pre-order t-shirts as the rare video game wearable, to the point where just about any character or logo can be found emblazoned on a well-fitted shirt, hat, or the odd pair of parachute pants. On this episode of Retronauts, special guest Nina Matsumoto of Fangamer joins us to talk about her career designing video game apparel, and to also help us trace the poorly documented history of the subject.
Dr Strange Blood
2020-01-20 00:15:44 +0000 UTCPatrick McClafferty
2020-01-08 20:31:26 +0000 UTCScott Rothman
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2020-01-04 09:41:15 +0000 UTCBob Mackey
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2020-01-04 04:25:03 +0000 UTCK-S-O
2019-12-31 03:08:31 +0000 UTCNormallyretro
2019-12-30 17:33:01 +0000 UTCChristopher Hughes
2019-12-30 16:08:12 +0000 UTCGrant Baxter
2019-12-30 13:34:11 +0000 UTC