Hi! Welcome to October! Here's a podcast I recorded in May. [comical music sting]
Yeah, so I've been holding onto this one for a while, but now the story can be told. I had the good fortune to lock down Q-Games boss Dylan Cuthbert for an hour and a half back at BitSummit (thanks to company composer and social media guy and all-around pinch-hitter Mark Lentz!) and we spoke about the journey Dylan took from being a kid wanting to make games to being a kid working in the heart of Nintendo headquarters on technology that shattered the boundaries of the Super NES hardware. From bathtubs full of acid to the influence of ancient shrines on Nintendo game design, there's a lot of interesting stuff here. Enjoy!
—Jeremy
Victor Romero
2018-10-09 23:30:26 +0000 UTCNormallyretro
2018-10-07 04:13:16 +0000 UTCCurtis Bostick
2018-10-05 03:44:50 +0000 UTCPhazonmasher
2018-10-02 11:41:16 +0000 UTClittleterr0r
2018-10-02 02:42:25 +0000 UTCNormallyretro
2018-10-01 14:59:48 +0000 UTC