This week's episode is the companion to the Ultima podcast from a couple of months ago. We begin with a studio segment featuring Jason Wilson and Rowan Kaiser setting some context and perspective on the topic in question, then shift over to a noisy Game Developers Conference press room for a one-on-one with the game's designer. In this case, the game in question is The Bard's Tale, and the designer is Michael Cranford.
I realize the show has been a bit heavy on vintage CRPG designer interviews recently. It's just that when the opportunity arises to talk to the people who made video game history, it's hard to say no. We'll return to more standard studio episodes beginning next month, though.
Description: It's a double dose of bardy delight! First, Jason Wilson and Rowan Kaiser join Jeremy and Bob in the studio to talk about the importance of Interplay's The Bard's Tale. Then, designer Michael Cranford regales us with the saga of its creation.
LuccaPucca
2018-12-02 05:15:38 +0000 UTCVictor Romero
2018-10-10 21:35:34 +0000 UTCMatt from Hidden Machine
2018-08-14 14:51:58 +0000 UTCBeefington von Barnstorm
2018-08-13 23:36:09 +0000 UTCAleisha
2018-08-13 17:41:15 +0000 UTCNormallyretro
2018-08-13 17:23:08 +0000 UTCJerry Rattanong
2018-08-13 15:39:14 +0000 UTCRetronauts
2018-08-13 14:21:00 +0000 UTCEric Plunk
2018-08-13 14:18:54 +0000 UTC