Two interview segments this week. First, for the core of the episode, I invited Aaron Hamel of Ship to Shore Phono Co. to share an inside look at his company's efforts to bring vintage game soundtracks to the U.S. Why focus on obscurities like Metal Black and Pu-Li-Ru-La? How hard is it to talk Japanese corporations into licensing their archival material? Where are the Nintendo reissues? And why are so many publishers bringing game tunes exclusively to vinyl these days, anyway? All of these questions and more are answered within!
For the second segment, I took more of a current-events angle and reached out to Joe Granato, the man behind the (still active) Kickstarter campaign for NES Maker, a Windows application that will allow people to make their own games that actually run on real NES hardware. It's an intriguing piece of kit, and if you're like me, you have lots of ideas for games. (Yes, long-time listeners can look forward to a rash and foolish promise herein.)
You can check out Aaron and Joe's works at Ship to Shore and Kickstarter, respectively! — Jeremy
Episode description: Jeremy speaks to Aaron Hamel about Ship to Shore's efforts to bring classic soundtracks like Lagrange Point, Darius, and Bayou Billy to the U.S. Then, Joe Granato shares the inside track on his Kickstarter project, D.I.Y. 8-bit game kit NES Maker.
Retronauts
2018-02-06 20:56:45 +0000 UTCJR Ralls
2018-02-06 20:12:42 +0000 UTCRetronauts
2018-02-05 23:19:33 +0000 UTCMike Wasson
2018-02-05 21:26:13 +0000 UTCChris
2018-02-05 19:51:33 +0000 UTC