We've mentioned Myst and HyperCard in several episode this year, but it's always within a glancing tangent rather than a real conversion. This week, Ben Elgin and I downshift into first gear to take a proper look at these two interconnected pieces of gaming history: Apple's incredibly flexible hypertext tech, HyperCard, and Cyan's Myst, which took the platform to its ultimate limit and became the best-selling PC game of the 20th century for its trouble. Not bad for something intended to be little more than a digital rolodex.
Description: Jeremy and Ben take a deep dive into the history and concept of Apple's HyperCard and how it became a surprising platform for game development… including the best-selling PC game of the 20th century, Cyan's Myst.
William Wend
2017-11-27 13:02:11 +0000 UTCScott Scallion
2017-11-18 21:47:51 +0000 UTCRobert Negoesco
2017-11-17 15:11:43 +0000 UTCKen Hoyt
2017-11-16 21:28:29 +0000 UTCJeremy Parish
2017-11-16 20:20:41 +0000 UTCKen Hoyt
2017-11-15 19:00:17 +0000 UTCBrian Rude
2017-11-15 07:04:55 +0000 UTC