+Lots of work done but mostly on the lock
+Forgot to post it so I am condensing it
+4 of the main lock pieces now work in Unreal
+Random code made to create a puzzle to get into the door.
+This was actually excruciating to complete, there was a ton of trial and error to get the animations to work the way I wanted to
The lock can tell if you are hovering your hand or mouse over the proper lock pieces in order.
If not the locks snap shut again.
I will add sound to it once I get the Center spinner working