Happy Monday Science Team!!!
Sub-Chapter 10 continues its production push, with testing and polishing, and blockouts for Sub-Chapter 11 have started progression~
Here's what we're doing this week:

Make Calendar poses for Feb
Finish up remaining Block out animations for Sub Chapt.11
Plan out Witch animation setup (Staff)
Start on Blocking plus for Sub Chapt.11

Pocket vagina (at some point I accidentally changed the name)
Motion creator master: Pre-speed keys sync method
Blowjob: curve value at depth method
Sound/pleasure logic working in creator
Very important productivity pass, it really needs to be fast to work with

T1MMortalized review
Marketing wallpaper voicelines
Sub-Chapter 35
Blair Facial ID Additions and Directoral Notes

FMC Recording Session
Door Recording Session
More Exploration Efforts Implementation

Creating more juicy content for the social media schedule!
Organising merch page continues.
Working on Melware merch OwO.
Creating a new Day in the life with Blair, let the science begin!

work on adventure zone areas including portal and frog door blockout
adventure zone village size need to rescale and more fun to explore
working on adventure zone terrain and landmarks
More character concept art
Cerberus Texturing
Mel/Sil mouth test with Taco

Help Helltaker test updated interaction system/debugging
Mel's apartment main door's terminal blockout and it's finished instance.
Cerberus skinning and importing to engine
Animating rig improvements and bug fixes

Massive Update to City Environment with focus on major vistas and simplifying scene creation for future areas.
Update to all Interactable Objects, Doors, Elevators
Starting a cleanup pass on story gameplay graphs

As always, thank you all for your support, and we look forward to bringing you another update very soon~