Here's about where we're at with everything:
Characters - 80% not sure how many we'll launch with, a couple may come out after
Netcode - 90% I really have to stop messing with this
Progression Systems - 70%
Singleplayer - 40%
Spells - 60% lots of rounding out and balancing that needs to be done
QoL - 50%
I don't know if there's a window to release anytime in 2023, so I'll probably be aiming for early 2024 around the same time I released OSFE (which was in March). There's been a lot of amazing games released this year, so it's pretty tough competition. I'm also super unsure of how successfully the game will sell, and if it'll even survive afterwards. I have less support with no publisher and have no plans for porting yet.
I'm also thinking about what to work on next, and it's definitely not going to have multiplayer!
Anyway, enjoy some cover art concepts by HOAI!