GearCity FBS Milestone #1 Voting Results
Added 2023-02-19 06:45:24 +0000 UTCGreetings everyone!
Voting for FBS Milestone #1 ended. I've tallied the results several times, updated the websites, moved the threads, and updated your voting points.
We had 24 voters casting 1681 votes. Voting turnout is at 32%, and the voting point consumption is at 50%.
The voters funded 16 bounties! Voters fully funded seven, and the remaining nine won by popular vote.
Without further ado, funded bounties for Milestone #1:
- Move to ID System
- Hidden Values Dropdown and Lists
- Random City Values
- Autoproduction Quality Slider
- Total Production Numbers
- Vehicle Type In Showroom List
- Drop 1024x768 Support
- Sales Projection System
- Auto Loan Financing
- Nation Variables
- Emissions Regulations
- More City Growth Variables
- Autoproduction Custom Districts
- Change Vehicle Name
- Add Revenues And Expenses to Showroom
- Aircraft Engine Contract Adjustments
For full results:
https://www.ventdev.com/fbs/runningresults/m1-results.html
The voters have approved the Blue and Green rows. We will include these bounties in the upcoming DLC.
I have a few extra "exit" polls. Please take some time to vote on them. They will close 30 days from now.
GearCity FBS Distribution Platform
GearCity FBS OS and Architecture
Work will begin on Milestone #1 by Monday. A couple of these bounties will take up some time. I hope to knock it all out in a month, but it might take a little longer.
With that said, we're ready to start fundraising for Milestone #2. Our milestone goal this time around is $3,500 by April 2024. I hope we'll be able to make this an Artwork-only milestone, but we'll have to see how the Russo-Ukraine war shapes out. We might end up with another programming-only Milestone. Since we'll have more votes than Milestone funds going forward, I'll be updating the rules for fully funded bounties in the event we have more fully funded bounties votes than we have funds.
I'll be adding some new bounties in the next few days. If you have any suggestions, please stick them in the suggestion forum: https://www.ventdev.com/forums/forumdisplay.php?fid=51
We will recycle the remaining Milestone #1 funds, $7, into Milestone #2.
Comments
> Shame safety didn't make it in. It's probably good to spread some of these heavily discounted bounties out. Emissions and Safety bounties should be priced around $1000-$2000, realistically. (And I'm only charging for labor, not knowledge.) They're going to eat up a week of dev time each. My original intent was to split the milestones with artwork to keep a manageable amount of features in each update. That way, I don't get too bogged down that it hurts AeroMogul's progress. That said, it took us about twice as long to hit $3000 as I expected. So it's about as much work as I expected had everything turned out as planned, minus the artwork. > Hopefully contributions will increase so we can keep knocking down those milestones. The idea is to have the FBS released as a DLC. Contributors will get Beta keys to the DLC. I'll also add a launcher program for both Classic and the DLC. So all the Classic users will see a DLC, but they won't be able to play it until they contribute and get a key. Then, eventually, after a few milestone updates, we'll release that DLC for free, and contributors will get a new beta key for the next DLC. And the process repeats. So, hopefully, that paywall pulls more people in, and they like what we're doing to continue contributing. We'll see. At a minimum, I can guarantee the next Milestone update. So we should be getting another ~$3500 or so worth of stuff at a minimum. The question is, will there be a third?
Eric Jones
2023-02-20 05:37:11 +0000 UTCThis is pretty great! We already get emissions regulations in the first DLC. Shame safety didn't make it in. Hopefully contributions will increase so we can keep knocking down those milestones.
bschneider
2023-02-20 04:29:05 +0000 UTC