AeroMogul Update #4 (2022/11/22)
Added 2022-11-22 17:54:34 +0000 UTCGreetings everyone!
First, I would like to apologize for how late this post is. Over the last month, I've been in and out of doctor's offices and hospitals. (No reason for any concern.) That's eaten up quite a bit of my time because programming isn't something you can start in the morning, stop in the middle, and then restart later without losing some productivity.
Anyway, I finally reached the point where I may show what I have been working on. This is the world map for the game. Unlike GearCity, nearly everything in AeroMogul happens on the world map. You won't be switching back and forth between rooms.
So it is critical that the world map looks nice and there are sufficient customization options available.
In this video, you'll also see the general main UI layout. These are placeholder icons. The map textures are also not finalized, but they're close. I might include some different color options. The Airports on the map are not airport locations but city locations. And the controls to move the map are not as easy as I'd like.
But we're getting there.
Enjoy.
https://www.youtube.com/watch?v=66H7G4jlAmM