Fixed dildo, and 1st machine cooling systems.
Has been tested on VIVE and Oculus Rift.
https://drive.google.com/file/d/1m7I2TCE9RyEkNxH-vi-gMnT60TxIszjx/view?usp=sharing
IMPORTANT:
As I said, one of my patrons convinced me that it will be right to show you the project even if it is not playable at the moment, to show that the project has not stopped, that new model are added, old ones are getting better, and the game itself is more stable.
Rewriting the code still takes a lot of time, but now it feels like a game, not a bunch of animations :)
This is not a playable build, but while most of this build is unconnected, we are steadily getting closer to release.
So 0.4.8:
- I finished a new toy in the first room.
- Now the girl reacts to our actions (there is an indicator like / dislike)
- Now you can bring her to orgasm (for now, using machines only)
The process may be too fast at this point but try it, please. Does it work well?
- You can leave the room and try several in-game events that will help you progress further in the level. (e.g. power-up, battery search, jammed door to the main corridor)
View ready models of new rooms (they will be available in the next updates).
- fixed overheating of the 1st machine. (now the smoke stops and the indicator stops blinking.)
- fixed the pickups of dropped items.
Unfortunately, I can only check this on VIVE, is it more convenient?)
- added light to terminal
Currently known issues:
- Doors in this version do not have collisions.
- To throw away clothes that you have removed, move them away from the girl. (will be fixed in next update)
- removed shoes cannot be lifted
- the removed clothes have only 1 model. (will be fixed when adding new types of clothing)
- Dildo doesn't stay inside.
Now, what are the plans and terms for the future versions:
December:
- add the rest of the animations of orgasm from caresses and dildos..
- Connect the animation of the capsule to the new code.
- Add event "general level".
January:
- Making of the sex robot model in the last room.
- Installation of the first and second machines in the new room.
- Add new items of clothing and attachments to machines.
- The final version of the terminal, and game tips.
February:
- overwriting voice and adding sounds.
- Install the last machine in a new room.
- Adjust the balance of the game.|
- Shop.
- Start preparing for polishing.
March:
By my calculations, by the beginning of March, you will behave Build 0.9.
After that, I'll move on to the polishing and finishing stage.
I will try to eliminate all errors found during this time, and we will prepare the game for release on STEAM.
Thank you!
Next update on December 21st.
Allen Harris
2020-12-25 20:18:04 +0000 UTCAllen Harris
2020-12-20 23:48:14 +0000 UTCAllen Harris
2020-12-16 10:45:44 +0000 UTC