sicphuckxxx posts
Futa x Marcille Test
Fixed Marcille. Ported in a futanari character. Got the eye key shapes to work. They're not perfect, but it's doable. I have to do hair bones next. Now, I'm gonna try and port over more characters. I would like to try at least one character per day. Once all this is smooth out, I can focus back on making comics like normal.
2024-02-12 04:48:23 +0000 UTC View PostMarcille Test Render
The biggest hurdle which was the head is literally done. I now have to find adjustments for skin textures & eye pupils. I have to make additional shapekeys for the eye directions in blender. I have do something about the hair texture as well. Once I start porting more characters in a nice workflow, doing this will get faster over time.
2024-02-10 22:13:10 +0000 UTC View PostI did it
It took 2 and half days, but I f'n did it. so yes, you CAN bring your Koikatsu character into Daz3D and Render them into Blender. Now, I just have to attach the characters to the G8 models, but that's actually the easier part. This head was the hardest part.
2024-02-10 16:12:50 +0000 UTC View PostZelda Test
Note: This is NOT an actual test render. I simply grabbed a daz model, shaped it up and import it into Blender. I basically just want to update everyone on what I've been doing if I'm not uploading comics. This is to simply show what content could look like in the future. I plan on doing full day of tutorials in the morning. I may have to wrap my KK characters in order for them to work. I'll have to do custom skins and eyes myself. I want to use Cycles, but cycles seems to take away some detai...
2024-02-09 03:45:00 +0000 UTC View PostBlender
Okay so, no comic today.
I will be taking today, tomorrow, Saturday, & Sunday working my ass off to getting things to work in Blender.
We got scenes working, poses working, environments working, Renders working.
I now have to transfer KK characters' heads over to Daz, rig it to Genesis models, fix up a skin textures, make morphs and genitals, then see what needs to be adjusted.
If I put my head to this keyboard for the n...
2024-02-08 19:16:25 +0000 UTC View PostBlender Day 3
Tomorrow, I'll go back to normal comic schedule. I might take another full day off on Sunday to work on this more. I even brainstorm some days to get shaping, posing, and modeling to work.
2024-02-07 04:04:20 +0000 UTC View PostPlate of Donuts
Okay, I think I'm basically done with the donut tutorial. Tomorrow, I wanna start characters, character importing, pose library and such. I'm still gonna try and finish these videos tonight though.
2024-02-06 02:09:47 +0000 UTC View PostDonut in Progress
So, I decided to do the donut tutorial. It's been very helpful so far. The videos are really help to give you a rundown on how to use all the tools, how they function and such. Learned more about shaders and nodes. No comic today or tomorrow. I'm trying to learn as much as I possibly can. I will do a comic on Wednesday for subs and release the free comic tomorrow as well.
2024-02-05 22:08:37 +0000 UTC View PostBlender Day 1
Learned how to import stuff, got a basic layout and feel of Blender, made a ugly Monkey, & imported Hinata from KK. I don't know if I'm gonna make the donut or not. I might just go through with it.
2024-02-04 21:06:11 +0000 UTC View Post