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galaxyspark

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Comics - Ch14 10

Chapter 14 Page 10 - http://bit.ly/17mPpXh Let's talk monster design a little bit! In this day and age, it's difficult to come up with something truly original in terms of enemies and monsters in fiction. Spellcross itself is derivative of all the games I've played and loved in my life, so I draw a lot from experience when I design a new monster. For this nature themed Garden dungeon, it's only natural (sorry) that a plant type monst...

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Comics - Ch14 09

Chapter 14 Page 09 - http://bit.ly/1Kda9zm There was a lot of speculation over what this Scan spell would be in the comments of the previous page, which made me really happy. People are actually paying attention to how magic works in my story! One of the things that careful readers will begin to notice over time is that different wizards come up with different ways to achieve their goals through magic. In this case, to scout out a hi...

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January 2015 Patreon supported

Thank you so much for the support this month!

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Comics - Ch14 08

Chapter 14 Page 08 - http://bit.ly/1umsb9h The Goddess has already been mentioned a few times now, but not properly introduced. As with all things that haven't been fully explained yet, it's being saved for later. Short explanation is that she's the Goddess of Magic who blessed the world with life and essence long ago, who still watches over her creation. A common phrase is "By the goddess", the Spellcross equivalent of "Oh my God", ...

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Comics - Ch14 07

Chapter 14 Page 07 - http://bit.ly/1ylOC5s This page has a little more exposition on the nature of the dungeons. While scripting, I tried to think of the most obvious questions a reader might have regarding dungeon exploration. At this point in the story they're still mysterious places, and any assumptions the reader would have are tied to dungeons from RPGs and other video games. Playing off of that, one of the first questions might...

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Comics - Ch14 06

Chapter 14 Page 06 - http://bit.ly/1BcT2ed Spellcross factors very heavily on the concept of dungeons, a well established aspect of RPGs since their inception. Many games I've played over the years have gone into crafting the lore of Spellcross, creating an amalgam of things I love about exploring them. Dungeon themes, monster spawns, a dungeon boss guarding the exit and a chest of loot; all of these things have appeared in games I'v...

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Comics - Ch14 06

Chapter 14 Page 06 - http://bit.ly/1BcT2ed Spellcross factors very heavily on the concept of dungeons, a well established aspect of RPGs since their inception. Many games I've played over the years have gone into crafting the lore of Spellcross, creating an amalgam of things I love about exploring them. Dungeon themes, monster spawns, a dungeon boss guarding the exit and a chest of loot; all of these things have appeared in games I'v...

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Comics - Ch14 05

Chapter 14 Page 05 - http://bit.ly/1FA7HEk I still haven't taken time to explain Alchemy in depth, but it might still be a while before I do. Most people reading the comic have at least a basic idea of what alchemy does, the same way they understand magic and spells. Because of this I've held off on a big information dump, since it'll be just plain tiresome to read all at once. Instead I like to write little blurbs like this, where C...

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Comics - Ch14 04

Chapter 14 Page 04 - http://bit.ly/1tK8fm1 And here we have the current dungeon group! Ah, this is a good time for me to elaborate a little on character roles. In MMO's, players typically take a role of either a Tank, Healer, or DPS (what's called the "holy trinity"). I wanted this kind of class based system to be represented in Spellcross, but the concept of "monster aggro" is very game-centric and doesn't make much sense in a reali...

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Comics - Ch14 03

Chapter 14 Page 03 - http://bit.ly/1tBtFw8 Whoah! Caldwell made a fireball! For those who were paying attention to the plot so far, this is obviously the culmination of Caldwell's research involving his alchemy weapon. There'll be an in-comic explanation later on, for now don't stress the details too much. Let's just say he's using the fire gem from the first dungeon boss in a way that lets him create fireballs like the ones it shot ...

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Comics - Ch14 02

Chapter 14 Page 02 - http://spellcross.smackjeeves.com/comics/2068951/ch14-02/ Nell's signature spell is called "Icy Bubble". As a support spell it's super helpful; it creates a sphere out of a thin layer of ice, which is full of freezing water. When something touches the bubble, it shatters and sprays the freezing water in that direction, covering whatever touches it in a layer of ice. The actual ...

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Comics - Ch14 01

Chapter 14 Page 01 - http://spellcross.smackjeeves.com/comics/2068351/ch14-01/ Well, I hope any of my current readers will see the difference between the old style and the new here. I'm utilizing more layers, as well as digital tools I've disregarded in the past such as blurring and filters. I'm also working at a much higher res than before, so when the page is reduced to post it looks much cleaner...

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Greetings patrons, here's the secret tumblr you've earned access to with your support. There's only one image there now, but I'll be consistently adding to it with more bestiary entries, magic explanations, and other fun lore bits. It's also looking a bit spare, but it'll get spruced up in time. Thanks again! Link: spellcrosslore.tumblr.com Password: haveacookie

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Comics - Chapter 14 - Dungeon Run

Chapter 14 Title Page - http://spellcross.smackjeeves.com/comics/2067765/chapter-14-dungeon-run/ So, here's the inaugural post of artist commentary! I'll be sharing my thoughts on pages when they get uploaded, and sometimes reveal some lore snippets and secrets. The keen eyed may have already noticed some costume changes for the new chapter! Briar's ditched the school uniform kerchie...

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December 2014 Patreon supported

Thank you so much for the support this month!

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Patreon Overhaul

Hello patrons! As you most likely have seen, Spellcross is returning from hiatus on January 1 2015. All of you have chosen to continue supporting me even when there haven't been any updates in months, and that means a lot to me. Your support has helped out more than you know. As updates resume, i'm overhauling the Patreon so it makes more sense and has actual, tangible rewards for supporters. To show my thanks to all of you who have supported me so far, though, you're getting to see the title ...

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November 2014 Patreon supported

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October 2014 Patreon supported

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September 2014 Patreon supported

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August 2014 Patreon supported

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July 2014 Patreon supported

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June 2014 Patreon supported

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May 2014 Patreon supported

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First Milestone Goal Reached!

We've reached our first milestone goal! Thank you so much to everyone who's contributed so far. I dearly appreciate everyone's support, no matter how much you've pledged monthly. I know what it means to spend a portion of your money monthly, and I'm honored that you've chosen to support me in this way. I'm going to go back and color the title page of Chapter 12 to make this reward tier "instant"! Keep looking forward to more rewards in the future, and of course more pages of Spellcross. Stay str...

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April 2014 Patreon supported

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March 2014 Patreon supported

Thank you so much for the support this month!

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