I'm calling alpha releases for the $10+ tier "pre-alphas" from now on to make titling easier.
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Alpha Repository
The complete transformation system is now fully integrated along with player character reactions in the morning after the transformation occurs. There's...
2017-10-15 08:06:16 +0000 UTC
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Typically when I adjust Patreon rewards, I do it in such a way that will not affect existing patrons. After giving it a lot of though, I've decided to make a change to the $5 tier that, while minor, will affect patrons at that level. This change was make in the interest of incentives, but mostly for manageability.
- Recognition within the contributors page in the game is being moved from $5 tier to $20 tier
I don't intend to screw anyone here, so listen up:
If you...
2017-10-13 17:47:44 +0000 UTC
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Lots of changes over the last couple nights, so I thought I'd drop in to let everyone know about what's going on with the game.
As is my way, I've managed to take a system I was happy with and over-complicate the hell out of it. The bad news is, implementing these changes will take time. The good news is, I think it'll be worth it!
Wardrobe Expansion
Two new slots have been added to the wardrobe: Accessory (Front) and Accessory (Back). These are slots to accommodat...
2017-10-13 17:36:43 +0000 UTC
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Hey all! I was hoping to have a decent 5.1 candidate out this week but due to some family obligations I wasn't able to spend as much time working on the game as I would have like. That said, a lot of work has been put into it since 5.0.2's release!
Stats-no-more
The first project was the complete removal of player stats, as well as any references to them from the game. I still need to clean up the UI for notebook entries, but aside from that this initiative is complete! ...
2017-10-11 07:00:02 +0000 UTC
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Greetings alpha testers. I've uploaded a new build to the share which includes a handful of random events at home. Events have a 33% chance of triggering whenever you leave a room at home, and will not start triggering until after the TFM-1 incident on Wednesday of the first week.
Alpha Share
2017-10-11 06:12:50 +0000 UTC
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I've been spending most of time cleaning up the existing code and events in the game, and going over Chris' content got me thinking about his relevancy. I figured, hey, here's a good excuse to throw out my first Patreon Poll!
Help shape The Company's development!
2017-10-09 13:00:01 +0000 UTC
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I've updated Patreon tiers to make things a little more aesthetically pleasing, with more appropriate names to fit the project. I've also added a couple more benefits for patrons including (clearly states) early access to feature releases, as well as additional voting weight for polls... Polls incoming.
Finally, there's a new $20 tier available for those interested. If anyone wants to collaborate closely on having their own event added to the game's new event system, then this is for you!
2017-10-09 06:30:39 +0000 UTC
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I don't plan on making it a habit to make a post whenever I upload an early alpha build, but since this one adds wardrobe functionality I thought I'd give everyone the heads up.
Alpha Builds
2017-10-07 05:26:20 +0000 UTC
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Greetings, $10 backers! I'm setting up a new location to host alpha builds which you can find right here:
Current Base Game
Alpha Build Folders
This folder will be updated regularly as new builds are committed. I'll repost this link periodically, but for now go ahead and bookmark thi...
2017-10-06 05:34:16 +0000 UTC
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Chapter 2 is finally released, and the expected bug infestation has been more or less eradicated. Now it's time to start making good on all those other features I've been ignoring up to this point. For the most part, I'm pretty happy with how the game feels and plays, but there's always been a lot of weak points that are, for the most part, remnants from when my vision for this game was quite different. Without diving too much into it, here are the four biggest things I have on my plate as far a...
2017-10-04 13:01:00 +0000 UTC
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After reviewing and resolving issues over the last few days, I've released a bugfix update. This won't break saves. Please report any additional issues here. Thanks!
Direct Link
Web Version
The Company - Alpha 5.0.2
- Fixed character location display issues ...
2017-10-03 18:31:43 +0000 UTC
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Current Hotfix:
Alpha 5.0.1 - Web Version
You may need to clear you cache if the Web version still displays as version 5.0.0.
Alpha 5.0.1
- Dakota's tracking device is on the fritz
- Various display issues regarding character locations
- Can't go to wor...
2017-10-01 20:55:34 +0000 UTC
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Alpha 5.0.0 of The Company has been release to the public! The update focuses on the game's second chapter, and will take players through to the end of September in game.
TFGameSite Link
Direct Download - Full
2017-10-01 19:59:12 +0000 UTC
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Good morning everyone! Fear not, for this is not a delay post. I'm working through some last last minute testing testing in an effort to make sure nothing's horribly broken, as has typically been the case in the past. The current plan is that Update 5.0.0 will be posted at 1:00pm PST today. This will include the link to download the complete 5.0 standalone, as well as the link to the new web version of the game.
Please keep in mind is that this release is 100% story content, and will ...
2017-10-01 13:00:16 +0000 UTC
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It's been a crazy week for me but I've been spending any downtime I get working on chapter 2. At this point, I'd say it's 99.9% done. All that's left is to take everything out of Google Docs and move it into Twine, which is also already nearly done. After that, it's just tidying up the content and checking for dead ends.
I don't want to rush this out like past releases, so I'll be taking all of Saturday for testing, which means the official release date for the next update will be Sund...
2017-09-29 14:05:01 +0000 UTC
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-AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY MAKES JEFF A DULL BOY. ALL WORK AND NO PLAY M...
2017-09-27 07:00:02 +0000 UTC
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Here's a little teaser from Chapter 2 while you all wait for an actual release! It's finally time for you to get your hands dirty and start doing what it was you were hired to do in the first place.
Progress is steady, and I'm still aiming for a September release. I've unfortunately been without a computer since last Thursday due to home renovations, and the need for a Chromebook is becoming more and more apparent. Now that I'm back at my desk it's back to writing though! There's not too much ...
2017-09-20 07:01:00 +0000 UTC
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Chapter 2 Progress:
I'll be honest, September's been a much busier month than I expected and development is moving a little slower than I'd like. Chapter 2 is still moving along, though, and I still expect to have it out pretty soon here, though I may miss this weekend as a target release date. I've rushed a few too many updates out the door, and I'd like to get this one right.
As far as progress is concerned, all the groundwork is laid and at thi...
2017-09-13 07:01:00 +0000 UTC
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I've released Alpha 0.4.8 on my IGDB page with can be found HERE!
Alternatively, here are the direct download links:
Alpha 0.4.8 - Full Game
Alpha 0.4.8 - Update fro...
2017-09-12 05:43:14 +0000 UTC
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New Release on the Horizon:
The release of Alpha 0.4.8 last night marks what I intend to be the final incremental update before Alpha 0.5.0 is done. I was hoping to have the Chapter 2 update finished sooner, but realistically it probably won't be done until later next weekend. Hopefully it'll be worth the wait to everyone!
Chapter 2 and Beyond:
While you patrons have seen the bulk of the mechanical updates I've been working ...
2017-09-06 17:36:18 +0000 UTC
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Firstly, I've compiled what I'm expecting to be the final incremental update before the 0.5.0 release. This update needs to overwrite any version of the game 0.4.0 or higher, and should be compatible with any save files from 0.4.5 or higher.
This update fixes several minor issues from 0.4.7 including the link to all day events with Penny being broken, notes not behaving correctly, serum checks being a little buggy, and other general wonkiness. It also adds missing notebook images for Diana, Ta...
2017-09-06 04:58:04 +0000 UTC
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This update fixes issues with events not resetting, specifically those with Chris as well as day trips. You'll need to have Alpha 0.4.6 already, and this will only overwrite the HTML file.
Download Alpha 0.4.7 - Update
Download Alp...
2017-09-05 14:40:50 +0000 UTC
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Hey all, found some pretty glaring bugs in the Alpha 0.4.5 update so I packaged this together for tonight!
Alpha 0.4.6 - Update - 388 KB
Be sure to overwrite all files from the 0.4.5 folder!
Alpha 0.4.6 - Patch Notes
- Saves from Alpha 0.4.5 are compatible with Alpha 0.4.6
- You shouldn’t need to start over
...
2017-09-05 07:39:56 +0000 UTC
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Here it is, the fabled incremental update preceding the big 0.5 story update!
If you already have Alpha 0.4 downloaded, you can download the 0.4.5 Update file instead of the entire game. Just make sure you overwrite everything.
Download Full Game
2017-09-05 01:48:06 +0000 UTC
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I made the aforementioned changes to the Patreon earlier than announced, as there really wasn't any reason to wait. Again, everyone who already pledged on an old tier will still have their costs and benefits intact, and shouldn't feel any pressure to change your pledge.
Work on the game is steady, and I've finished overhauling most of the foundation of the early game. Dakota's path and John's sub path have been fully reworked, and other characters are getting expanded. There's lots of new scen...
2017-09-01 18:42:49 +0000 UTC
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Cheesy title, sure, but also true in several ways for me! We're gonna break this one up a little, as there's a few things I want to talk about this week.
Development Changes and Evolution:
I've always been interested in game design, ever since I was a kid making simple RPG/Simulation games in QBASIC. Interestingly enough, this is the first digital game project that I've actually ever committed to seeing through, and as a result, there's a lot I'm learning...
2017-08-30 07:00:01 +0000 UTC
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Hey all! Sorry for the late post.
So, back when I started this project I had something different in mind. After hours (and hours) spent on games like Free Cities and Whoremaker, and various slave manager sims, I found that everything I played "almost" exactly what I was looking for, but missed the mark for me in one place or another. This is what finally prompted me to roll up my sleeves and make the game "I" wanted to play.
However, over the weeks, the "game I wanted to play" quickly mo...
2017-08-23 20:13:49 +0000 UTC
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Sorry everyone, but this week I'm most likely going to have to push the weekly dev post back a day. It's been crunch time at the office and between that and getting 0.4 ready to release it's been a hell of a few days!
I'll still try to get it out tomorrow afternoon or evening, but it may not post until Thursday. Again, apologies!
2017-08-23 07:09:56 +0000 UTC
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TFGameSite Link
https://www.tfgamessite.com/index.php?module=viewgame&id=1354
Direct Download
https://mega.nz/#!gaQGCKYA!8zMUceHyRPUMZpiUjEdZ4TafZ02qWGsVA6KzB4X_6i0
Alpha 0.4:
- Save files from 0.3 are not compatible with 0.4
- Rewr...
2017-08-23 07:07:39 +0000 UTC
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It's been pointed out to me that my Patreon was set to charge per post rather than per month. This was never the intention, and I never set any of the posts published so far to charge Patreons, so no one should have been charged.
This has been corrected to a standard, monthly payment.
Thank you.
2017-08-22 01:49:14 +0000 UTC
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