Art Priorities Poll #2a
Who would you like to be the focus of the next round of clothing updates?
2024-01-26 02:40:35 +0000 UTC View Post
Who would you like to be the focus of the next round of clothing updates?
2024-01-26 02:40:35 +0000 UTC View PostHey friends!
While v0.3a is downloading, let us tell you about what the dev team will be working on now!
Since we've completed the main overhaul of gameplay systems in developing v0.3, we are now set up to release more modular updates. Our current plan is to release minor updates on the order of every two weeks. These updates will contain some combination of new clothing items, new events, new sandbox dialogue, new systems, new sprite positions, new animations, bugfixes, and whate...
2024-01-22 22:19:01 +0000 UTC View Post
Hope you enjoy, and please don't forget to join our Discord to report any bugs or unexpected behavior!
Hey friends!
I just sent out a beta build of v0.3 to testers! Fingers crossed, we'll iron out all the bugs and get you an official v0.3 within about a week!
Hi friends!
As the year comes to close, I want to tell you all about our plans for The Null Hypothesis in 2024!
v0.3 has been cooking for a couple months now, due in large part to our desire to revise the standing art all at once so as to make use of its new features. This had the benefit of giving us a lot of time to address community feedback and generally make improvements that required large/breaking changes to the code, the kinds of changes that we don't want to be making ver...
2023-12-30 22:45:17 +0000 UTC View Post
Hello!
It's been a hectic month! We're really excited to show you what we've been up to, so let's dive right into it:
1) Our artists are chugging away at the standing art overhaul. To meet a reasonable release window, we've decided to prioritize "minimum wardrobes": a casual outfit, a superhero outfit, some underwear, and a swimsuit. The minimum wardrobes for Rogue and Jean are finished - left are Laura, Ororo, and Kurt. Never fear, we will be adding many more clothing updates in ...
2023-12-26 15:48:09 +0000 UTC View PostThe dev team has been carefully considering what parts of our to-do list and what feedback items from the community to prioritize for v0.3, as well as what our projected release timeline should be!
The three focal points of v0.3 will be:
1) Gameplay overhaul, with an emphasis on reducing grind and centering stat gains around unique character interactions. We will be dramatically reducing the number of repetitive actions (eg. studying N times) required to develop y...
2023-11-24 04:22:25 +0000 UTC View PostHi friends!
We've received some questions about how the in-game credits benefit will work, as well as some requests for anonymity. We have therefore decided that the best way to manage this will be an "opt-in" system.
If you would like your name included in the credits of the game as a Patreon subscriber, just send us a message indicating so as well as the name you would like to be displayed. We will use our discretion with names that are offensive or otherwise violate dev team ru...
2023-11-23 01:03:14 +0000 UTC View Post
Hi Enthusiast+ subscribers!
Reminder that every month of your subscription, you can message us to request a 4K png of one character (in any outfit and any position) with any in-game background and any available accessory layers (eg. piercings, grool, etc.). Please include any instructions about how you'd like the character placed in the scene, and we'll make it happen!
2023-11-23 00:58:17 +0000 UTC View Post
Hi everyone!
Wanted to share with you all two new previews (and one older preview) of some of the work our character artists have been up to this week!
As you all know, and thanks in part to your input on the previous Art Priorities poll, the character artists are hard at work updating the existing character art to really bring our cast to life according to the vision of the dev team. This has three main implications:
1) We're working especially hard to improve th...
2023-11-09 22:44:52 +0000 UTC View Post
Hey friends!
v0.2b is now available with fixes for the most common bug and crash reports as well as some QoL improvements based on the great feedback we've been getting from players. Your saves should carry over without an issue - if they don't, that's a bug, so please report it!
The development team is now turning its attention to v0.3. To summarize, the main focus on v0.3 will be an overhaul of gameplay, quest progression, and stats. We've been carefully considering the feedback...
2023-11-01 02:57:27 +0000 UTC View PostHello friends!
Hope everyone has been enjoying the first release. We have our first poll to help decide the art direction!
The tradeoffs are this: upgrading the sprites will take more resources and time than the cutouts. Cutouts are much easier because they require fewer variants to account for customization.
Let us know!
Hello everyone!
Super happy to share the first public release of The Null Hypothesis. We hope many of you get to play this weekend, we're eager to hear your thoughts!
Please join our Discord to discuss the game and report any crashes, bugs, typos, grammar mistakes, or weird behavior you encounter. If someone finds something that blocks progress or a significant piece of content, I'll release a hotfix; otherwise,...
2023-10-27 20:52:28 +0000 UTC View Post