With Mint's team working on SoW2, I can develop even more content. This is one I think will be fun-- a career girl simulator. I've developed a character generator to give you an idea of my thinking to date.
Patrons, check your feed, have a quick play and let me know what you think!
2018-05-24 05:49:38 +0000 UTC
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Now with Mint's team working on SoW2, I have bandwidth to work on other projects. One I have wanted to do for a long time is a female POV project. It is tentatively called 'Working Girl' and allows the Player to guide the character through various trials and tribulations. I've been designing a Character Generator that will determine what paths are locked and unlocked. If you have any feedback, please leave it here:
2018-05-24 05:46:50 +0000 UTC
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Thanks again to Spartacus for his first bona fide game!
New version contains fixes suggested by fans!
Execs, you'll get a crack at it next week!
2018-05-18 23:55:04 +0000 UTC
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Check your feed and tell me what you think! Am I on the right track? Now's the time to shout out your opinion!
2018-05-15 05:54:37 +0000 UTC
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OK, so here's my first take on this game. The zip file contains a game design word doc, a spreadsheet and a PDF with some sample UI shots, include a peek at the map now in production. Please don't get too hung up on the art/presentation-- it is rough and only suggestive (tho map is pretty close).
DL here:
http://www.mediafire.com/file/bfg8tk4776a3gyr/SOW%202%20Design%2...
2018-05-15 05:53:00 +0000 UTC
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From Spartacus!
DL here:
http://www.mediafire.com/file/fu03skgxmva7o7d/justice%20department%20v1.zip
I'll forward a feedback link on the forum in a follow up!
Thank you Spartacus!!!
2018-05-14 01:00:39 +0000 UTC
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Designing and producing a game looks a lot easier than it is-- huge kudos to Spartacus for not only designing a game but actually using a design tool with a fairly steep learning curve!
2018-05-14 00:58:55 +0000 UTC
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As always, there's a lot to get done in the office and the courtroom!
2018-05-14 00:56:56 +0000 UTC
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More on the new game for you, courtesy of Spartacus!
2018-05-14 00:55:45 +0000 UTC
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He's been kind enough to share it with you via patron cascading! Dirs+ will get ASAP and we'll get to Managers next!
2018-05-14 00:54:49 +0000 UTC
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Join the fun-- Spoils of War 2 is in development NOW! The long awaited sequel to SoW will get strategic in scope and be designed in Unity, marking a new chapter in SelectaCorp game progression. The more support we get, the more we can enhance this game. If you've been looking for a game that allows you to dominate a nation militarily, economically, legally, and culturally-- and impose your darkest desires upon it's people-- this is one you're going to like!
Sign up now- becom...
2018-05-11 20:26:47 +0000 UTC
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Patrons, check your feed for a couple teasers for the new game. We'll be adding more over the coming weeks. Propaganda art by the brilliant FunnyFrenchFaker!
2018-05-11 19:56:09 +0000 UTC
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Just one of the policies you'll be able to enact in SoW2! Propaganda by the amazing FunnyFrenchFaker!
See uncensored version here:
https://www.selectacorp.com/forum/projects-in-development/newest-game-2018/inspirational-media/20005-fff-s-poster-art
2018-05-11 19:54:30 +0000 UTC
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Propaganda by the incomparable FunnyFrenchFaker for Spoils of War 2! Uncensored version can be viewed here:
https://www.selectacorp.com/forum/projects-in-development/newest-game-2018/inspirational-media/20005-fff-s-poster-art
2018-05-11 19:52:48 +0000 UTC
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Round Two voting has concluded and Senior Management has voted on the top 3 game props as follows:
Spoils of War 2: 9
Agency: 5
Pry Medical: 3
Spoils 2 gets the nod and I'll begin working on a design doc immediately. I also have a call on Monday with the studio that I'll be working with to develop this game in Unity this coming Monday.
Stay tuned and thanks to everyone who participated in the selection process!
2018-05-05 19:51:19 +0000 UTC
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Check behind the velvet rope-- Associates, you'll get in a few days!
2018-05-03 21:03:52 +0000 UTC
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And then there were three...
It's the Q2 2018 Game Dev Vote Round Two.
You have until this coming Friday COB to make the call!
Join us here:
https://www.selectacorp.com/forum/the-members-only-club/senior-management/19698-q2-2018-game-dev-round-two
If you are a Dir+ and haven't registered on the Forum, please do so. Once...
2018-04-28 20:51:00 +0000 UTC
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Out of 163 votes cast, we're down to The Agency (32), Spoils of War 2 (26) or Pry Medical (22).
It is now up to Senior Management (Dirs+) to determine which of these three will make the cut and become the next Selectacorp game.
Also, we're planning on doing this game in Unity, so it represents a big move forward. Thanks to all those who voted! Senior Management, please check your feed for the link to the Second Round vote!
2018-04-28 20:47:26 +0000 UTC
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Check behind the velvet rope!
Execs, you'll get next week!
2018-04-27 20:49:17 +0000 UTC
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So, awhile back I produced a sequel to an arcana file called the Persephone Progression. This one was moreorless a trainer type mini-game I thought could really delve into what a real training process might look/feel like.
It was a total FAIL. It was grindy, opaque and just plain didn't work. Rather than fix it, I was honestly happy to jump into the next game project. It was quickly in the rearview mirror as I drove into Rent Control.
Until...a certain...
2018-04-25 00:17:08 +0000 UTC
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OK, first Rent Control is getting updated for next release. It is being thoroughly copy/creative edited by the person who worked on Erenisch content. Some late bugs have popped up and I need to complete the Medusa backstory. Seph is bearing the load as I can't edit file on my machine (too big!). So-- it is getting worked on but is playable.
On Cryptos-- Execs got access this weekend-- Associates will get this week.
On Demeter Declension-- I'm polishing this up. &n...
2018-04-23 00:33:04 +0000 UTC
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The Q2 2018 Game Dev Prop vote is on! You have one week to make your voice heard!
Please vote here:
https://www.selectacorp.com/forum/general/idea-pipeline/19551-2018-q2-game-proposal-vote
May the best props win!
2018-04-21 05:33:16 +0000 UTC
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