v0.4.0 (Alpha 3d)

Got more bug reports... fixed more bugs. :)
Here's the new build. Hopefully the last one before I leave, but if there are more major problems, I'll do another one on Sunday.
UPDATE: Added Alpha 3d

Got more bug reports... fixed more bugs. :)
Here's the new build. Hopefully the last one before I leave, but if there are more major problems, I'll do another one on Sunday.
UPDATE: Added Alpha 3d

Thanks everyone for reporting bugs tonight. It's always nice to wake up, fix everything that was reported and then send it out to you a few hours later.
So here we go...

So.... it was a long couple of days I finished what I wanted to finish... it was painful, but...

Well... probably not. I'm sure that there's plenty more to do before I leave, and that's exactly why it had to be done today. As always, you can...

It's time for the end-of-month progress report, where I'm going to tell you what your pledge for the next month will be used for. v0.3.3. was the last 0.3 version, and we will now move on to v0.4.0, which will enter the Early Alpha stage before I go on vacation next week.
So yeah... I'm going on vacation in September. It was planned way before the project int...

So... we reached my final stretch goal on Patreon this week, which is amazing. I can't believe that we did that in the course of only three months. I'm so incredibly thankful for that.
So now I thought about our talented character artist awnarts. The game wouldn't be what it is without them right? So I added two new stretch goals for me to be able to not just give him direct work, but to hire ...

This beta patch cycle was pretty good, because there were not that many issues, probably because a lot of them were already fixed during Alpha stage. We had some really helpful people there. So that's why for the final beta release before I start working on v0.4.0 I can give you a little drip of new content, namely a new transformation option for Abigail (Hair), and a new drawing in one of the attack...
2021-08-23 15:22:24 +0000 UTC View Post
After some bug reports and cries for improvement on the Erica balancing, here's a new patch. This one mostly includes a lot of bug fixes, changes for the Erica route, in particular making the pacing a bit faster. Hope you enjoy it. If there are big new bugs, please report them on Discord and I'll try to fix them ASAP.
Otherwise, I'm taking the rest of the weekend off since I need to help my mother...

It's finally time for the first beta release of v0.3.3 and I'm really looking forward to your feedback. This version includes new breast sizes and the beginning of the Erica storyline. A full changelog will be posted on Discord, so if you're interested in more details join there. (Link is in the game)
With this version I'm also for the first time introducing WebGL support, so you can now play ...

As I already wrote on Discord, I had some unexpected additional workload this week at my job as a teacher. That is the reason why the update won't be done today. Sorry about that.

However, I am very close and have been uploading another Alpha version today. I just have a few more "tasks" to add to the patch before i...

Today, I'm happy to show you this months background art - the new hobby room, now with paint spots all over it. I can't express how much I love the background artist. He did a fantastic job, and also was able to do all of the layers and openable things without any problems or misunderstandings.
The ladder might be the only thing I'll ask him to change up in this picture, because this one would...

It's the end of the month and that means I want to give you an overview of what the content pipeline is for this upcoming "billing cycle" as Patreon calls it. ;)
And it's a big one. Well... it has some big things in it, specifically the new bigger breast sizes. That reminds me, how do you like this month's update poster art? I think they are a fun way to show a glimpse of the content. This one...

Unfortunately, last night's update did have some major bugs in it, that were produced by me fixing other things, so here's an update to fix those bugs.

Today I have the final bugfix update for v0.3.2 for you. I really hope it is because tomorrow I want to start my work on v0.3.3. If you have bigger bug fixes to report, please do so soon or I might only be able to fix them in v0.3.3 in 2-3 weeks.
Download:

Good morning. Another day - another bugfix update. ;)
We're all used to it by now, aren't we?
Download:

Here's a new beta update for v0.3.2!
I don't have a changelog for you today since I got so many bug reports over the last 24 hours that it was difficult to keep track. Sorry about that.
There's one particular game-breaking bug in the language-loss path, that has been reported to me several times and that I haven't been able to reproduce yet. However, I got some player logs and have been...

Hello everyone,
we are finally ready to bring v0.3.2 to you.
The main features of this new update are
- End of Week shows 1-4
- New clothes
- Tanning
- The new vending machine hallway graphics
Download (updated to beta1d):

Hello everyone,
today I'd like to give you a little report on how things are going with the next version of the game. Just today I finally got the new graphics for the vending machine hallway and spent the whole morning implementing them into the game. How do you like the new style? I won't let you decide what room graphics to commission at the end of this month, because I will need the hobby r...
2021-07-17 13:43:33 +0000 UTC View PostGood morning. Here's a new - possibly final - beta build for v0.3.1. Since all bugs that have been reported in the last few days are fixed now, I'll probably start working on v0.3.2 soon.
It will focus on language loss during the new Asian storyline, add a weekly show with a TF exchange system, and will introduce the tanning system. As far as graphics go, I really hope for the vending machine hallway to be done by then, but the deadline has been missed two times already. We'll see. T...
Hello everyone,
here comes another small update with today's work. It contains changes for the main points of criticism the game has gotten in the past weeks - the pacing and the new player tutorial. Gaining votes in the studio room should now be a lot quicker on default and easy difficulties. It's just another value for me and you to play with in order to find the perfect balance at some point. I will conduct a poll soon on what values you think work best.
Also, there are som...
Good morning,
so apparently the addition of the new Asian path broke the old Asian path a little bit. Sorry about that.
Here's a quick bugfix build in which hair will continue growing again.
Also, I added the ability to break out of both paths correctly - hopefully.
Best,
Rel
Download

Today, I'm happy to finally give you another update and it is a huge one. There are tons of new systems, balancing overhauls, and the new second Asian path. The last one isn't fully implemented, it does have a beginning and an end though. I do want to add some additional dialogs though for reactions to transformations etc. That'll come in one of the next updates, but for now, there's tons ...
2021-07-08 14:20:50 +0000 UTC View Post
Hello everyone,
today I have a first look at the current state of the vending machine hallway graphics. As you can see the artist has taken my bad sketch and turned it into a flat-color base with actually straight lines. ;)
It'll still be a few more days for it to get finished, but I still wanted to share it with you.
Also, I will be back with news on v0.3.1 tomorrow. The update is p...
Hello everyone.
It's July 1st and you are still here. That means a lot to me. Thank you so much. :) This next rent payment I have to make is going to be the first I'll be able to afford on my own in five months, even though I do have another freelance job. So your support is really really appreciated. For the future, I promise to put all my passion into this project as I did this past few weeks. Thank you.
So, since our last update has been almost a week ago, I wanted to show you ...
2021-07-01 05:06:38 +0000 UTC View PostGood morning everyone,
today we got our first sketch of this month's contestant art. I had already commissioned it before opening up the Patreon, so it's going to hopefully be ready for v0.3.1 soon.

I have already asked for bigger breasts as I think I know what you're looking for. ;)
Overall though, I am really happy with the result and look forward to seeing how the new art wil...
2021-06-29 07:14:13 +0000 UTC View PostDear Bombshells and Succubi,
after the male swimming trunks poll from yesterday, today we are going to decide on the direction the default swimsuit for less exhibitionistic women and sissies will look like.
When voting, remember that these are supposed to be wearable from the beginning. Sexier options might be more appealing, but the gameplay is important here as well.
Best,
Rel

Dear amazing bombshells and succubi,
today we have another decision to make on what the early swim trunks are going to look like. awnarts will be finished with the first Abigail art soon and immediately after I'm going to commission swim trunks and swimsuits so characters who dislike the bikini will be able to interact with the pool. So... let's look at our options for patterns and decide together. I'll be back with a poll on the swimsuit tomorrow.
Also, remember that we have our...
Hey everyone,
(Sorry I had to repost because I forgot an option and Patreon didn't let me add it.)
since I'm still shocked by the number of people swarming in here, I wanted to use this morning to ask you for the reasons why you are here. Please take a minute to click on the poll below to help me. You can choose multiple answers!
I'm still conflicted about some things and this will help me determine the path forward.
Best,
R...
2021-06-27 05:35:45 +0000 UTC View PostHello everyone,
you have voted for one of the most awkward-looking rooms in the game to be remade next - the vending machine hallway.
I'm currently writing down the concept for what our awesome new background artist is supposed to draw and I'd really like to remodel the room a little bit for that purpose. So since I want to reward people who pledged for the higher tiers ($10 and up) with something special, I have decided to add a new channel on Discord where we can discuss what the ...
Okay okay. I said this morning that I'd stop releasing this many builds soon that would just fix things. BUT... I was kind of inspired to do something different after all these bug-fix builds and do a little quality-of-life update with some much needed changes to some systems. This is also the first build that will be up on Patreon earlier than on tfgames.
Update: Version updated to 0.3.0.10b for some fixes
2021-06-25 17:51:33 +0000 UTC
View Post
Good morning. I found a few minutes to fix a few bugs that had been mentioned to me by the community several times over the last few days. I know you have been happy with the constant flow of bug fixes these past days, but I think it's time to say goodbye to that for a few weeks for me to work on v0.3.1 now. If another game-breaking bug pops up, then I'll fix it of course, but I think the game has gotten to a point where it's relatively stable. All things remaining are gameplay issues. Contes...
2021-06-25 05:22:40 +0000 UTC View Post