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[Gold over]Interview behind the scenes of the new SoD:ID song!



The SoD:SH comic book by Itacho-sensei, who created this echigo-chi illustration, is now available for purchase in both print and e-book format.

Please buy it!

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[Silver over]Interview behind the scenes of the new SoD:ID song!

This time, we interviewed Mr. Yukue, who was the producer of the song creation.


Bashiko: Let me start by asking you about the general process of songwriting.


Yukue: First of all, we released a rough draft* of a new song the other day.

What is a rough sound source like this? We gave the composer an image of a "dark" or "bright idol" song, as well as the BPM (song tempo), and the data was created based on that.

(*)Published in the September 30 art...

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[Public]Interview behind the scenes of the new SoD:ID song!

Good evening everyone.

This is Bashiko from the Public Relations Team.

Today, we have interviewed the people behind the creation of the song based on the "rough draft of the new song" that was published on the Emerald Plan and above in the September 30 article. 

We've interviewed you behind the scenes of the song's creation!

If you haven't heard the rough draft of the new...

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[Public]Interview behind SoD:ID! -What is level design?-

Good evening everyone, this is Bashiko from TeamKrama's PR team.


I have posted a video on level design in my September 30 article "Gold Plan". 


I had no idea what level design is, but when I interviewed them about what goes on behind the scenes, it was very interesting.

I had no idea what level design was, but I found it very interesting to interview some...

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[Silver]Interview behind SoD:ID! -What is level design?-

Level Design Interview

Bashiko: First of all, can you tell us what you actually do in level design?


xGami: First of all, we do not start with a fully developed map, but rather a blank "white box," which is really just a white box with a simple map on it, where we decide the characters and map layout.

After some trial and error, we decided, "This level design looks like it could work! "and only then does the map take a concrete form. In the video...

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[Emerald over]Interview behind SoD:ID! -What is level design?-

Now, the little character illustration is open to the public! Here they are!

Here are some cute illustrations!


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[Gold over]Interview behind SoD:ID! -What is level design?-


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[GoldOver]Progress Report 22/09

SoD:ID BGM Song Introduction Second Song Rough

https://drive.google.com/file/d/1WiY58piRj_gs--IMBnQ47kaE60f4qg1k/view?usp=sharing

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[EmeraldOver]Progress Report 22/09

SoD:ID BGM Song Introduction First Song Rough

https://drive.google.com/file/d/1WhxWvuMbpTmrEs6d_eB7EF2qJSb-0VIi/view?usp=sharing

Illustration by Dr. Ajifurai (R18 version)


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[Silver]Progress Report 22/09

A little more on idle mode!

This title is being developed under the theme of "Aiming to be an idol in a zombie world! and we are planning to implement an "Idol Mode" separate from the main game.

The player becomes the producer, and together with the five heroines, including Enomaru, the objective is to develop the idol group and increase the number of fans.

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[Public]Progress Report 22/09

Hi, I'm Xai!

The thumbnail illustration was drawn by Mr. Ajifurai, who also illustrated SoD:SH!

Now, here is this month's progress report!

[For the public]

  • What is Idle Mode?
  • Release Date of SoD:ID
  • SoD:SH Comic Book on Sale!

[Silver and above]

  • A little more about Idol Mode!
  • <...

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[SilverOver]Interview behind SoD:ID!

I see···?

This is not going to be implemented as is.

However, if I have to say it, it seems that the movement is quite smooth...?


The new elements of idle mode created with this new technology,

It takes a lot of time and effort, and it will be the experimental video.


However, because of the time and effort you put in, you can make it more realistic than you normally would.

What is that technology?

What are the new elements...?...

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[Public]Interview behind SoD:ID!

hello. Continuing from last week, I'm Bashiko in charge of public relations.

This week's interview is TeamKRAMAKrama behind the scenes! So,

I've been interviewing behind the scenes of SoD:ID development, and I've gathered a lot of information!


From now on, I will give you a behind-the-scenes look at this interview every month, and at the end of the month, I will tell you about the progress of SoD:ID.


I've been gathering information this time, and ...

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[Public]Follow-up on SoD:SH Comic!

Hello, this is Xai from TeamKRAMA!

Sorry for the late follow-up on the comic!


Regarding the download version of SoD:SH's comic "~It's a F◯cking Great day~", which went on sale last month, we just registered on DLSite.


The booklet version is on sale at Melonbooks!

https://www.melonbooks.co.jp/detail/detail.php?product_id=1595356 

<...

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[Public]Chat in 2022/09 More PR team!

Hello, I'm Bashiko. I am a new member of the PR team.

I believe that Xai has mentioned before that you will be stepping up your promotional efforts.

We would be happy to assist you in increasing the number of updates to Patreon in the future.

We will be working in tandem with Mr. Akatsuchi.

Let me briefly introduce myself.

I write scenarios under the name of "Basilisk Konami" in a circle called "AP Holiday".

<...

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[Emerald]Chat in 2022/09 More PR team!

Damn....you dressed so eh.... ......Ugh......!!!!!!

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[Gold]Chat in 2022/09 More PR team!


Huh, that's really eh.

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[SilverChat in 2022/09 More PR team!


Bunny is the best, isn't it? I think it is the strongest cosplay that can emphasize both the buttocks and the breasts in a naughty way.

And for those of you who have joined the new Emerald Plan, you can get the even naughtier Kirara-chan...!

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[Paublic]Plan additions and changes to TeamKRAMA promises

Hello, this is Xai from TeamKRAMA!

ASCOT has also entered the long-term development line, and this is also a good opportunity, so we have decided to review our future management policy on Ci-en and Patreon.


Added 5$ plan "Emerald Plan"

2022-09-09 18:33:19 +0000 UTC View Post

[Public]ProgressReport 22/08

Hello, I'm Xai!

Thank you to everyone who came to Comiket!

Not only was I able to participate in the memorable 100th Comiket, but a typhoon also came, so it was an amazing day.

While there are a lot of people who can't go to Comiket, TeamKRAMA participates in Comiket as much as possible because we can hear users' real voices, which is a big motivation for the production.

We will continue to work together as a team to create even better works, so please continue to supp...

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【Report】2022/08 SoD:ID 【Silver】

There is another game over this time.

Note that there are some grotesques.

The storyboard.


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【Report】2022/08 SoD:ID 【Public】

Good evening.

This is Yukue from TeamKRAMA.

Comiket is over and before I know it, the end of the month is upon us.

I went to Comiket this time as a private visitor. Typhoon...typhoon...typhoon...typhoon...typhoon...

I bought a lot of games. I haven't finished one yet.


So, the progress of SoD:ID this time is as follows

New costume design for the general public

For Silver and above, storyboards for game overs

For Gold and above, a few s...

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【Report】2022/08 SoD:ID 【Gold】

A scene in the middle of production.

No sound or color yet, but it appeals to the audience that I'm making it right.

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[SilverOver]Behind the scenes of Ascot development

Nice to meet you

My name is Chiru Chiru, and I am in charge of chores in TeamKRAMA.

Since Xai is on summer vacation this week, I was assigned to post an article.


TeamKRAMA's articles are often concentrated at the end of the month, so from now on, I would like to publish articles regularly, so I will be posting various topics on a regular basis.

It's still experimental, so I don't know what will happen in the future, but I would appreciate it if you could joi...

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[Gold]Chat in 2022/08

There is no use for this either, but isn't it better to make nudes

while creating underwear and swimsuits? A bare diff made from.


When it's hot, sometimes you just want to spend time naked.


This is something like that, generated from the idea that, well,

We haven...

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[Silver]Chat in 2022/08

It's been, hot during the day lately.

Hot days make you want to take a bath or lick ice cream.

There is no specific use for this, but we will post Miss Aya's swimsuit.


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[Public]Chat in 2022/08

Excuse me, I'm Akatsuchi.

I've been whispering to TeamKRAMA from the dark about 2D material ideas, etc. since about 2 years ago.

The progress of the development will be announced

by the person in a high position at the end of the month so please look forward to that.

I think I'll pop in irregularly to post illustrations.

Also, I just overheard a rumor,

it is rumored that there will be a small unveiling by the members around the 20th as well.

SOD:SH an...

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[Public]ASCOT:Demon'sWaltz Trial version Ver.C100 (0.14)

Hello, this is Xai, the representative of Team KRAMA!

Sorry I made you wait.ASCOT:Demon'sWaltz Trial version Ver.C100 (0.14) will be released!

The basic information regarding the resumption of ASCOT is summarized in the following article.

[ASCOT]ProgressReport 2022/03[Public]

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[GoldOver]ASCOT:Demon'sWaltz Trial version Ver.C100 (0.14)

Main

[URL]https://www.dropbox.com/t/BRZKrgPPTK4jJMru 

[pass]edelweiss


Please enjoy yourself!

We are waiting for your impressions! !

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[Public]ComicMarket100 Menu

Hello, this is Xai from TeamKRAMA!


The long-awaited Comic Market C100 is finally approaching.

As TeamKRAMA, I have been participating since C92, and this is the 6th time? 7th time? becomes.

date and time

Saturday, August 13, 2022

place

Tokyo Big Site

Nishi district "さ" 16a

https://webcatalog.circle.ms/Circle/16200398/ 


There a...

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