XaiJu
ND Ferret Studio

ND Ferret Studio

patreon


ND Ferret Studio posts

Happy Easter ʚ₍ᐢ. .ᐢ₎ɞ

Good health, dear Cossacks!!! While we are actively working on writing the plot text for the Toru update, we wish you a happy holiday! We would like to remind you that the art and animations for the update are ready, so the update is just around the corner. Expect more news soon! Thank you for your attention!!! Budmo!!! Stand with Ukraine!!!

View Post

Plot plan for update 0.06 and other documentation / Update news!!!

Good health, dear Cossacks!!! Have you been waiting for news from us? And here we are! Of course, we were going to do it a couple of days earlier, but some technical work in the city interfered. We are glad that you showed a real interest in the interim update with mini-games, we did not expect such results! Thank you!!!

So, we would like to inform you that we have already finished the story plan for the 0.06 update. We had to finish this first, so that the developer-artist could not wa...

View Post

TBR: Retransmitter Update v.0.05 Part 3 M&M MiniGames Edition!!!

Good health, dear Cossacks!!! Honestly, we don't even know how to start writing this post after our long absence, but we have to! Please read it all, because we have a lot to say!

First of all, congratulations on making it to this interim update! Secondly, dear friends, your developer-programmer apologizes for the serious delays in the release. Although this update drank a lot of blood from a technical point of view (although it provided a lot of experience in the right things too), the...

View Post

Important news about upcoming updates!!!

Good health, dear Cossacks!!! A lot of time has passed since our last post! Don't worry, we're fine and working hard. We haven't gotten around to letting you know about the progress, but since you're reading this, we've made it! So, let's talk about what's coming soon.

First in line is the update with mini-games for the latest version. The biggest problem arose when the developer-programmer encountered engine problems, which is why the work that should have been done by now has not yet ...

View Post

Footsteps with no feet? Something spooky is happening at UA! (◎﹏◎) >>>Devlog update<<<

Good health, dear Cossacks!

We continue working on several upcoming updates.

The programmer-developer is working on the update with mini-games, and I must say, it's turning out really well! This will definitely help diversify the game, making it feel like a more complete project.

The developer-artist is working on illustrations for update 0.05p4. There are still some nuances to address, but the lion’s share of the work is already done! So, you probably won’t have to wait...

View Post

New character: Toru Hagakure

We will show the full version in a few updates (づ ̄3 ̄)づ╭❤️~

View Post

We're back, baby!!!

Good health, dear Cossacks! We warmly greet everyone who survived the holidays and wish you a Happy New Year! ( ̄y▽, ̄)╭

Today, we’re returning to you (and we hope you’re returning to us ●ˇ∀ˇ●) to share our plans and talk about the adventures that lie ahead.

Firstly, the update with mini-games is planned for the next two weeks. We hope you’ll enjoy them, as they’ll add more variety to the game! ψ(`∇´)ψ/

Secondly,...

View Post

Merry Christmas and Happy New Year!!!

Good health, dear Cossacks!!! This year is no less turbulent for us than the last one. Much has happened, is happening and will continue to happen. Nevertheless, we are happy to be moving forward, despite all the problems that have arisen along the way. We will always be grateful to the AFU for doing everything they can to ensure that we continue to live a peaceful life as much as possible in the rear. We will talk to you soon about what we are going to do next. In the meantime, enjoy some we...

View Post

Hotfix release for 0.05 Part 3 M&M version!!!

Good health, dear Cossacks!!! First, I would like to thank each of you for such a warm welcome of the update. We are pleasantly surprised and pleased with the results! We're sorry that the hotfix version was delayed, as we really had some work to do. And besides, the developer-programmer was very exhausted after the release, so please forgive him for that :). The update this time had 2 critical issues, which is a shame - the bug is very silly and, as always, in the most unpleasant place. Anyw...

View Post

The BloodRiver Saga: Retransmitter Update v.0.05 Part 3 M&M!!!

Good health, dear Cossacks!!! Finally, it happened!!! Sorry for the delay on the 6th, we had to finish some scenes with sound to make everything work as planned! We didn't want to leave you with a raw product after so many months of waiting. The update was supposed to be released in the afternoon, but as luck would have it, the schedules were changed and we were sitting without electricity, ahahahahaha. But it doesn't matter, congratulations to you all on the release and enjoy the game, we re...

View Post

Quick announcement!!!

Good health, dear Cossacks!!! We have not disappeared, but have been working tirelessly! Even frequent shutdowns don't stop us! We still have some work to do with sounds, but there's not much to do. So - tomorrow, December 6, expect the update, congratulations to everyone!!! Count on an evening or night release time, as we'll only have electricity in the evening according to tomorrow's schedule! Thank you for your faith in us and support!!! Budmo!!! Stand with Ukraine!!!

View Post

Just a little more!!!

Good health, dear Cossacks!!! Just a quick message - we're a little late with the release, but we'll probably make it within the days we mentioned in the last post.

The Midnight is completely ready, we are finalizing Mei and working on sounds (if not for them, we could release tomorrow). As for save compatibility, something we forgot to mention: an important bug has been fixed, because of which the gallery would not open on old saves with the code! Also, everyone can safely run their sa...

View Post

The update is coming...

Good health, dear Cossacks!!! Dear friends, we are approaching to release the update. We were in an incredible hurry to release it in the 2nd half of the month, as promised! This will be a short message to let you know that we're doing well too, because you haven't heard from us for a long time.

One important thing to note is that we had to cut out the Toru from the update because there was more content with Mei and the Midnight than expected. Therefore, the next update, which has a lot...

View Post

Happy spooky Halloween!!! / Important update news!!!

Good health, dear Cossacks!!! Hey, hey, look who's back from the dead, Booooooo!!! And no, we're not talking about Izuku (he clearly overdid it with the cosplay, poor Mei ☹). Well, this is our first general post for everyone in a long time, so it's important to discuss a few things.

We believe that we should always be as honest as possible with our audience. So, let's discuss the elephant in the room right away! The release of the update has been delayed, and we don't like it at all. ...

View Post

Devlog update 0.05 Part 3 #3 / Monthly~

Good health, dear Cossacks!!! We would like to inform you that soon there will be a general post in which we will discuss the release of the update in more detail, so until then, we are informing you in a short form about the already completed part!

The programmer-developer is finishing work on the text. I am already writing tasks for events. In total, the text is 10k+ words, so the number of events will be large! Once the translation is finished, I will start working with the code imme...

View Post

What is Ms. Midnight doing(⓿_⓿)? (4K) (for animation)

View Post

Redraw sprite: Midnight

View Post

Devlog update 0.05 Part 3 #2 / Three-weekly

Good health, dear Cossacks!!! Due to some problems, we decided to postpone the release of the devlog for a week. But even so, we continue the new column :3

The developer-programmer keeps hitting this rock called the plot text. Do you know that feeling when you think you've finished your work, but it's not only decreasing, but sometimes adding to it? It's a terrible feeling... I'm planning to finish the next chapter with the English translation, this time for sure!!!
Also, on a more p...

View Post

Izuku "on pressure" by Midnight ( ° ʖ °) (4K)

View Post

Devlog update 0.05 Part 3 # 1 / Monthly

Good health, dear Cossacks!!! The launch of a new section on Patreon has begun, as mentioned in the last post! The month was a bit of a mess for us, so the first post will be written about the month of work done. The next updates will be every 1-2 week(s).

The programmer-developer is responsible for writing the story for this update, so all his attention was focused on that. We have a hot continuation of Mei's route with a bit of bitterness at the end, a mystical beginning of Toru's rou...

View Post

New background: Mei's bedroom (4k)

From idea to...

View Post

Announcement of update 0.05 Part 3 / The great comeback!!!

Good health, dear Cossacks!!! First of all, we would like to clarify the situation as to why you haven't heard from us for a long time. We had a serious problem - due to the intense missile attacks in our country, there were big problems with electricity generation. First, let me say a word about that, and then we'll talk specifically about the current update.

Briefly, a lot of factors came together in the energy sector: targeted shelling by the ruzzians (thermal power plants, hydroelec...

View Post

Finally, the long-awaited freedom!!!

Good health, dear Cossacks!!! Our developer-programmer has finally almost finished his thesis! This month and the last one have been hell for him, as anyone who graduated from university can understand what a pain in the neck it is. The presentation and demonstration will take place on Tuesday, after which he is completely free!

Anyway, after that, our developer will be completely free and ready to devote all his attention to our project. The number of posts and content should increase ...

View Post

Update summary / Development plan

Good health, dear Cossacks!!! Dear friends, thank you for such a warm welcome to the 0.05 Part 2 update!!! Our expectations were much lower, but the community managed to surprise us. For us, this is a manifestation of incredible trust in us as developers, and we appreciate it. We can safely say that the release was quite successful, as well as the introduction of 2 important things - save support and sound in animated scenes. The announcement of version 0.05 Part 3 will be coming later, where...

View Post

Himiko Toga spying... ( ͡° ͜ʖ ͡°) (4k old art)

Art in full resolution while you wait for news of the next updates (ง'̀-'́)ง

View Post

The BloodRiver Saga: Retransmitter Update v.0.05 Part 2!!!

Good health, dear Cossacks!!!  Through sweat and tears, eternal crunches, we finally made it!!! As for the deadline, we can't promise you exact dates right now. We're sorry for this and we're really ashamed to you for this. It was more work than expected and there were a lot of technical issues along the way (save compatibility). So there will be no exact date for now, until we know for sure what we can handle. But we are very happy that everything is now behind us and you will be able t...

View Post

Latest Game Version

DOWNLOAD:

Windows -> click

Mac -> click

Android -> click

View Post

A little more time!!!

Good health, dear Cossacks!!! Due to personal reasons and lack of time, the update has been postponed from the weekend to Monday-Tuesday. We won't write what month and year, maybe then we will finally get it done on time! Make Players Wait Again!!! Stand with Ukraine!!!

P.S. Sorry, guys, we really tried to make it on time, but it didn't work out.

View Post

Announcing the release date of 0.05 Part 2 / Save compatibility

Good health, dear Cossacks!!! Unfortunately, we were unable to release the update by the first half of April. There were some very nasty technical issues during development and external circumstances, and we apologise for that. Now everything is fixed and stabilised, which is good.

The release date is 27 April, first half of the day. Starting with this update, all animations will have an audio track. In the future, it is possible to add it to the old scenes as well, but...

View Post

New character: Mina Ashido

View Post