XaiJu
cyclonered

cyclonered

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cyclonered posts

Liara lets you watch

Little looped animation showing what Liara’s 3D model can do! I don't know about you, but I couldn't just stare :0

This animation is going to be publicly released in couple of weeks.

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Tiny assassin - important decision

Well, I wasn’t expecting this new animation to take me so long to make. Now I have a dilemma.

In main intercourse scene should I use random male character or continue with futa Miranda? 

My initial goal was to use futa version of Miranda but I need to adapt her model to this new task. Meanwhile I already have a handful of male characters with this special “plot device” so this could speed things up.  I don’t want to make you wait a year for this ...

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Tiny assassin update 5 (2/2)

 

As in update 3, I rendered short camera flythrough with different IPD’s. Enjoy! :D

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Tiny assassin update 5 (1/2)

I finished teleporting room stage. I know it looks much different than in my sketches, but as I were creating new ideas bumped into my head. Why shouldn’t I use them? Soon scene one will be done :D

I was also messing with VR. I just can’t get enough of it. I rendered couple of stills with different virtual IPD’s which gives effect of being very big, normal and small 😊 

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Tiny assassin update 4

I added teleportation animation to the machine :D

The attachment is same as gif in thumbnail, but less compressed :)

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How to view VR content

  

As you might see I’m a lil bit fixated about VR. So even tho my PC is not that powerful I can spit out some medium quality stills and short videos. Some of which are coming soon!

Because of that I decided to make sure everybody knows how to view tem.

I have Windows so this guide will show steps in that op-system, in other systems it should be similar.

1) Oculus Quest

a) You have Virtual Desktop or Oculus Link:

  • See point...

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Tiny assassin update 3 (2/2)

This post is a supplement of part ½ for my True Tornadoes and Red Cyclones!

I found that I can use simpler (not raytraced) but much faster rendering engine to render 3D animations. This type of animations are not like other I’ve done. It is the 3D you would find in cinema. It works quite well with VR headsets. If you try them, let me know what do you think. I need feedback to refine my art! :D

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Next animation update 3 (1/2)

Hello everyone. I have a title for upcoming video: “Tiny assassin”. All the future WIP post related to takt animation will have that title. Furthermore it basically ties up the teleportation scene with being stuck inside Liara scene.

While making scene one (previous updates) I got a little side-tracked and I started to experiment with visualising the fleshy goods. I just wanted to see what I can do in shortest amount of time. I came up with this:

-- post picture --

I had...

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Next animation update 2

I'm doing second version of the teleporter. It is going to be more stylized :)

The progress is going to be posted here:

--Update 1 -- Now it looks much better than V1 :D

Now I need to create the interface

--Update 2 --   

The interface, here the information from my sk...

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New animation progress

Sorry for not posting anything for so long, this whole corona situation kind of ruined a lot of my plans :C
Anyways I started working on scene 1 of the next animation. That gray box is going to be high-tech teleporter! 

-- Update--

First iteration done! 

I don’t like it really :C I think I’m going to simplify everything even more. After all this part is going to be...

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Next animation – sketch 1

Hello everyone! I would like to share next animation progress. In the link you’ll find first rough sketch / storyboard of the opening shots.

More about the story in the other post  

Video password:

Lh77VoH1YZgClYuR8HUXYpr_VsMm1P2-4JqiNFnMwMo

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Next animation – update

Hello everyone! 

A little introduction

For quite some time I’ve been thinking about next animation. In previous post I gave you rough overview about the story and what should be done. Well the story evolved a lil bit. I think it is to ambitious for the horsepower I poses (my pc) and the skill I have right now. I’ve decided to simplify a lot of things but not to ...

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VR - test animation!


After some struggling with high resolution render (over 2k per eye) I managed to finish first VR animation. It is simple proof of concept where you are handheld by Miranda, but it gives me perspective over what is needed for good VR video.

I don’t think that VR animations will show up here too often. It just takes too much time with my current machine. I’ll focus on normal 3D ani...

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Miranda's snack - no music version


This is a recut version of Miranda's snack but without music, just sound fx :)

Video password:

GDACmzKulZvewpULojau4KIr5GyCkOaAZJUk8yMZOnM

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Miranda's snack - preview

Due to Vimeo problems, I'm reposting this release as Mega link. 

This is a preview I did before creating final renders of Miranda’s snack. As you can see a lot have changed. 

Video password:

niV5b8IQTNZKoNlI2oiUBOwax-IKxAJUio107TjyRqI

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Miranda's snack patreon release

Due to Vimeo problems, I'm reposting this release as Mega link. 

Quick introduction:

In the distant future overpopulation caused massive starvation and homelessness. A group of devoted scientist developed an unusual solution. They wanted to shrink people. That way they would use less resources and space. You decided to volunteer as one of the test subjects. The proce...

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VR test part 3

Some more tests with VR  :)

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What am I up to

Next animation

In the next animation I would like to make something more advanced. The rough story would be something like this:

Actors:

Miranda as futanari, Liara T’soni, You

Place: 

Some kind of ship hall /quarter.

Story:

You are shrunken, Miranda is holding you at her and Liara’s eye level. They are booth “exited” and smiling at you. Shortly after Miranda vores you with her rod, squeezing you to her balls. Then they ma...

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VR test part 2

I would like to create VR experiences. I tried to render 180° and 360° stereoscopic panoramas with real time rendering engine. The result are mediocre. It looks like you are closed in some kind of box. It is because real time renders use tricks and approximations to render images. Different views from camera produce nor matching (at the edges) pictures. Only alternative is to use render engine that simulates “real photons” because it can bend them to literally see 360° at once :)

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Miranda's snack public release


Public release of Miranda’s snack is now live! You can access it via MEGA, Pornhub or do...

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Miranda's snack experimental VR images

  

While working on Miranda’s snack I decided to try VR rendering. Here you can see a couple of test renders. They are equirectangular side-by-side stero 180° images. Which means you can see depth “the 3D” and look around :)

They took ages to render, I would like to explore this kind of animation in the future!

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Links and pages

If you were wondering where is everything that is publicly released you come to the right post!

I post all released videos an collages here:
PornHub

Old Links:
Archive 1
2020-02-22 22:51:10 +0000 UTC View Post