Hey guys! I have some great news today, but before I get to that, I figured I should let you know the update is 99% ready; I'm just waiting on Lustfire to get back to me about the CG, and as soon as he does, v.26 will be released at long last! SO many things have happened since development on this version began, and I cannot thank each and every one of you enough for sticking with me through this. Since I started this patreon campaign, I've taken pride in my ability to be on-time with releases; ...
2017-03-19 20:08:17 +0000 UTC
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Hey everybody! So I know I said the next post would be update release, but I figure it's been long enough that there needs to be a status update at least. It's taking a bit longer than expected for two main reasons; one, I've been moving into a new apartment for the last few days, so I've had very little time at the computer. On top of that, I forgot my laptop charger at the old place, so until we go back there I'm stuck with just my phone, and I can't really work on that. The second reason, ful...
2017-03-11 14:46:14 +0000 UTC
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Hey guys, just wanted to give you a quick update since the end of the month is approaching fast. Unfortunately, I don't think I'll be able to quite get the update out by the 28th - things were looking good, but then a few days ago I had to up and get sick with a pretty nasty cold. v.26 is really close to release, but it slowed me down just enough that I'll be aiming to release in the first week of March instead. That being said, I'll be sending the link to the download to anyone who was pledged ...
2017-02-26 16:57:26 +0000 UTC
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Hey everyone, just a quick text update to let you all know how v.26 is coming along.
I've been mostly focused on implementing the new weapon system; I detailed it in a post a while ago, but basically Alicia's blaster is made up of 2 parts now: A and B chips. The A chips change the function of the bullet itself, while B chips change how pulling the trigger works (i.e. one bullet per button press, hold button to rapid fire, etc). The new system will allow you to equip one of each chip at a ...
2017-02-16 15:39:05 +0000 UTC
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Hey everybody! Sorry it's been a bit since the last update yet again - Orexius was visiting my place for about a week, so I wasn't spending too much time at the computer. I've got a few new things to share today, though!
First, I decided to go ahead and create a Discord server for Crisis Point (and any other games I make). I'll share small updates on there while I'm working, and you can use it to ask me any questions, or just chat about the game (or even things that AREN'T the game - rule...
2017-02-01 16:54:58 +0000 UTC
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Hey all! Sorry I haven't posted anything since the last big one; truth be told I've been a bit under the weather, my back has been acting up a lot. My chiropractor assures me that the ups and downs are very normal as a lot of stuff is being shifted around, often in uncomfortable ways, so it shouldn't be anything to worry about - we're also getting a new couch soon, since our current one is falling apart, so I should have better back support before long.
But hey, my personal woes aren't wh...
2017-01-19 02:57:40 +0000 UTC
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Hey everyone! Sorry for the late post here, I wanted to wait until I could announce all of these things at once so I could give you a more substantial post than just an "I'm alive and work hasn't gone much of anywhere yet".
So, 2016 is officially over and 2017 has begun, ending another year of progress that wouldn't be possible without the support all of you have given me. I hope you know I'm eternally grateful for all of it; this project is a dream come true for me and I can't wait to se...
2017-01-08 02:39:59 +0000 UTC
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Hope you all are having a great holiday season. I'm on vacation visiting my family now, a highlight in an otherwise particularly shitty month. Shitty year for that matter, but we're all still here and trucking on, and that's all that matters. I wish I had an update to gift you guys, but I just didn't have the time, so hopefully my words will suffice.
Thank you all so much for supporting me through this rough year. I can't imagine where I'd be without each and every one of you, it means more tha...
2016-12-25 18:14:43 +0000 UTC
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Hey everyone! Sorry for the lack of updates. I haven't gotten too much work done on the game the past few weeks, given the accident and all that, but I haven't been completely stationary either. I'm not quite ready to talk about details yet, but I have some extremely exciting things to share with you all soon regarding Crisis Point's development! In the meantime, I just wanted to shoot out a quick message to let you all know I'm doing okay, and that I finally made a Twitter account. I did a whil...
2016-12-21 05:43:59 +0000 UTC
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Hey guys. I'm feeling a bit better than usual today and I feel terrible about the delay this is causing, so I'm going to try and get some work done, even if it's just a little. While I've been out of work, Orexius has been throwing as much of his free time as possible at some of Alicia's new animations, and we finally finished up her new run cycle today.
For comparison's sake, here's the old one: http://i.imgur.com/rsA...
2016-12-07 16:45:45 +0000 UTC
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Not much to say today. Still feeling like garbage, but we are slowly recovering. Sleep is the hardest part, the crash must've screwed up my already screwed up back even more. We're in talks with the other driver's insurance, and they've accepted complete fault for it (the crash had nothing to do with us) so it shouldn't make us broke at least. Silver linings. Here's what our car looks like after the fact. Miracle we made it out with no serious injuries.. 2016-12-05 19:17:52 +0000 UTC
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Short update. Out of the hospital now, we have been for about 17 hours. Just been sleeping as much as possible. Pain is excruciating, and only getting worse. Prescription helps but there's still an hour or two of unfiltered agony between them. Injuries aren't life-threatening but they are still awful, we can barely function. Will get pictures of the car whenever we go to get our belongings. We were going 35-40, other guy was faster, and it was head-on. Miracle we made it out without more serious...
2016-12-02 12:11:57 +0000 UTC
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Hi everybody. Really short post today. Got in a car wreck tonight. Currently in the hospital; more pain than I've ever felt in my life, but docs say internals are fine so I'll survive. Will be recovering for a while, but I'll try to still get some work done as soon as I'm home to make the release. Sorry ahead of time if it doesn't happen
2016-12-01 07:23:44 +0000 UTC
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https://www.youtube.com/watch?v=p_emLTxHMMc&t=9s&list=PLySWle9ZKHFi6T4_vD4962wfVTdDW2R9-&index=2
Hey everybody! Some of you may have noticed this guy in the comments here in Patreon. He posted a link about a week and a half ago to his video, where someone sent him Crisis Point to play on his channel without explaining ...
2016-11-23 20:06:02 +0000 UTC
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EDIT: So the fix has been up since shortly after making this post, but I was so worn out last night I completely forgot to actually SAY that. If you just click the link in the last post to redownload it everything should work fine now, sorry about that.
Hi everybody, quick post here to let you know I was informed of the Alraune giltches right after uploading the new update. While fixing them I discovered OTHER Alraune bugs, most of which were caused by the addition of the option to ...
2016-11-18 22:57:18 +0000 UTC
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EDIT 2: I have no idea why so many people can't see the download link, but I guess that'll teach me to try and use Patreon's new features :P Here's a direct link to it: https://www.dropbox.com/s/l8th6hs7w023npf/Crisis%20Point%20Extinction%20v.25%20release.zip?dl=0
EDIT: Since Patreon doesn't make it very clear, the download link is the "dropbo...
2016-11-18 20:58:27 +0000 UTC
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Hey everybody! This took like.. WAY longer than I wanted it to, but v.25 is finally ready for the wild. Like last time, the download link will be in the post right after this one for patrons $10 (and the limited $5) or higher. There were a lot of changes this month, seeing as it was the beginning of The Great Rework™, so let's dive right in and see what happened.
UPDATE v.25 CHANGES
-Begin the great rework
-Implemented Dash powerup
-Implemented Ledge Grab powerup...
2016-11-18 20:44:46 +0000 UTC
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Hey everybody! I wish this update could be the one where I release v.25, but unfortunately it still isn't ready. Soon though, I promise! Instead, I just wanted to point out the new Patreon goals we just set.
After much deliberation, me and Orexius have finally agreed to potentially add a feature that many people have been requesting: alternate outfits. If this Patreon reaches $4k a month and stays there, we'll be adding several outfits (most likely chosen through a poll) to the game, whic...
2016-11-07 21:24:56 +0000 UTC
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Heyo, gents and ladies! Not too much of a post to make today. I was going to announce a stream for tomorrow, but then I remembered it may or may not be my birthday and I may or may not have plans. Despite that, Orexius may or may not be streaming without me - he mentioned something about considering it but I have no idea if he will or not. If he does decide to, you can find his stream over here: https://picarto.tv/TheOrexius<...
2016-11-04 04:56:06 +0000 UTC
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Hey everyone, this is just gonna be a real quick post to let you know what's up.
As I'm sure everyone has noticed, v.25 didn't make it out last month - I feel really bad about it, but I just didn't get everything done in time, and the new Game Over sequence is also not ready yet. Rather than release a half-baked update with no new CG, I figured it would be better to push it back a bit to make sure it's actually a good update. Once it comes out, which should hopefully be within a week, there wil...
2016-11-02 02:20:49 +0000 UTC
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EDIT: Stream's over! Thanks for stopping by everybody!
ORIGINAL: Hey everyone! Today's devstream is going to begin soon, so feel free to stop by if you have the time!
https://picarto.tv/Anon42
2016-10-28 16:44:23 +0000 UTC
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Hey everybody! Finally here with the Force Shot mechanics post, two days late because I'm literally Hitler (my words, not yours!)
I've been receiving lots of feedback on Crisis Point in regards to its current mechanics recently. The general consensus is that everything works and feels good, but is too "same-y" and not interesting enough mechanically when compared to other Metroids. As part of The Great Rework™, I'm going to be reworking many of these things - both planned upgrades and c...
2016-10-27 23:44:31 +0000 UTC
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EDIT: Stream's over everybody! Thanks to everyone who stopped by! I'll get that post about the Force Shot mechanics up tomorrow, promise!
ORIGINAL: Hey everyone! Quick post to say the stream is about to begin, feel free to stop by if you have the time!
https://picarto.tv/Anon42
2016-10-24 16:57:53 +0000 UTC
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Hey everybody; sorry once again for not updating in a while. I really need to stop letting this happen.. Myself and Orexius will be hosting a dev stream tomorrow at the usual time, 1pm-5pm EST. I'll be working on more elements of The Great Rework™ and showing off the changes to the Force Shot, shortly after which I'll make that post about it that I promised.. over a week ago >_< Jeez, I'm really sorry about that. Thank you so much for your unending patience, everyone. I'll do my best to ...
2016-10-24 01:25:24 +0000 UTC
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Hey everybody! Sorry I haven't updated in a bit, but work is going relatively smoothly. I'll have a real update for you all soon, detailing the new mechanics of the Force Shot upgrade, but in the meantime I decided to run a poll to decide which nipple size to stick with. Some people like it bigger, some people like it smaller, so this way at least I can go with the majority opinion.
You can find a comparison shot here: http:...
2016-10-14 16:57:05 +0000 UTC
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Hey everyone! With all the feedback I got from the previous post about Alicia's new idle pose, as well as some of my own fiddling, I managed to improve things even more. I'm still a little iffy about her new nipples, so I'll leave that up to you guys to decide. Here's a still showing both clothed and ripped side by side:
http://i.imgur.com/X1GSEFm.png
Changes include slightly larger breasts, slight shading changes in a ...
2016-10-06 14:54:47 +0000 UTC
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Hey everybody! The Great Rework™ has officially begun, and I wanted to real quick share with all of you the first change: Alicia's idle pose!
http://i.imgur.com/Hk05LsN.gif (NSFW)
This gif shows the comparison between Alicia's old and new idle poses, both clothed and half-naked. Hopefully you'll all agree this is a major change for the better; all the flaws in her old pose have been burning my eyes out for over ...
2016-10-04 19:14:54 +0000 UTC
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Hey everyone. I've gotten a few messages about the download link being broken, so rather than respond to them all individually I figured I'd just make a post about it.
Right after releasing v.24 I realized I messed up one thing in the update (the crate that activates debug mode was missing), so I took down the original link and edited in the new one. That doesn't show up in the emails everyone automatically receives notifying you of new posts, so to anyone who has tried clicking the link ...
2016-10-01 01:38:01 +0000 UTC
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Hey there, patrons! Thanks so much for all of your support this month. This update was about two weeks later than I hoped it would be, but at least it still came out this month. I'll be able to pick things up and get back on schedule soon, so thank you all for bearing with me while I get back on track.
https://www.dropbox.com/s/cv6ae7fgdnb00yh/Crisis%20Point%...
2016-09-28 16:27:38 +0000 UTC
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Hey everyone! v.24 is finally finished! Like I mentioned in my last post, I had to push back several things - namely the Duo BE scene for the Warped Sentry, the new upgrade, and creating more rooms to explore. I wasn't able to go over every sex scene to update the voice clips, but that'll probably be something I do gradually over the next few updates. Everything else is in place though, and next month's update is already shaping up to be a good one. Enough about that though, here's the official ...
2016-09-28 16:23:00 +0000 UTC
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