XaiJu
Naier Serpfire

Naier Serpfire

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Naier Serpfire posts

Almost there.

Stuff's in game. 

Half states, Hd textures and zipmod left

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Flat out

Basic flat shades are almost done.

Micro edits on weight painting also finished (At least with the timeframe I can allocate to it)

Items are set on their according to item sections (Boots on boots bra on bra ect ect)

So what is left?

Half states for the top and ‘bra’. Finishing the damn textures and weight edits, and creating the zip mod.

After that, Its-a poll tim.

Also, some info on the upcoming releases.

Instead of making a fre...

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Mini update!

Mid week post, because texturing lvl up!

After spending months researching why my textures are 90% gradient banding 9% image degradation, and 1% sadness.

I managed to finally make textures with smooth shades that don’t make my eyes bleed.


(The uploaded outfit does not have the new textures, as the only one I remade was the bra.

And Rita's initial outfit will still be mostly flat shades because time.)

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Initial testing.

And, we have the first in-game test runs. And as per usual, weight painting that looked fine in blender is spazzing out in-game. Fun.

Also, Rita’s face. Eyelashes, lips, iris and all.

Next up, textures. And I think we're then finally done.

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Uv panik.

When you realise that the meshes you spent weeks making are unwrapping like a P.O.S (Piece-of-sushi). At least, this story has a good ending since I managed to fix em…

The extra images you can see (With them flailing arms and legs) are the initial weight paintings. All I can hope now is that the weights will react accordingly in-game too (Which usually, they don’t.)

Other than that, something I forgot to mention last time.

Making Rita herself.

I wi...

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Biggus updatetus


Lots-o-stuff done this time around. So, first let’s start with some problems that popped up along the way.

Because  maximum shortess. The bottom section (From the belt and under.) Is longer compared to her in-game version. That’s because if I make it the same height as the in-game version, well, let’s just say constant panty shot. And because of boobs, the pocket on the chest area is way higher than the in game one. I also had to remake part of the tall stocking, a...

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Get booted, twice. Also, a choice.


So, I decided to go a little off compared to the original.

The difference is that after checking the original model, I noticed both the actual boot and the stocking-like thing. Essentially had the exact same mesh, with the only difference being that the boot was obviously taller overal.

What I did is make the bulge on the stocking leg more visible, while making the boot leg have an actual, you know, boot. Essentially I doubled my work, which is counterproductive if you ...

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Your sleeves so fat, I fit gloves in it.


It’s official, my brain hates bishop type sleeves. I had a constant urge to shrink them even though they were the correct size....

Now, since we never actually ‘see’ if these sleeves stop at the shoulder or keep going under her top. I made a basic shirt in order for it to be able to be worn without the top. (Or the top being worn without the sleeves.) This will later be in the bra section

Also, I made some normal map corrections on the front hair so they look smoo...

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Losing my hair. To make some hair.

Nearly lost my marbles making this. Two failed tries, one of them being nearly finished. Plus that I have to work 8-10 hours a day six days a week.

But thankfully, I managed to make something I can show.

Now. After checking the rest of our angry mage’s model, I realized that she has a LOT of extras on her, being it the ribbon on her hand, the small front book and magn glass, and to an extent the smaller ribbons on her outfit.

So, this time around, the thing will have a bun...

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Bla bla bla, skip. Rita Mordio.

As asked from one of my patrons. Instead of doing more of jud's outfits.


I'll be moving to Rita.

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Splitting hairs.

Ponytail mesh corrections (Longers and fatter, no pun intended) done.

Textures, done (Making the thing on 2 separate meshes was the worst mistake I ever did, Imposible to make them seamless with the front.)


Half states for patreon only version also done.


What is left? Coding evrything into the game.

I will see if I can wrap this up the next two days.

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Ponytailed

Ponytail weight and import, done. (With dynamic bones.)

The topology of the mesh is a hot mess though, so Uv is taking me some time.

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Alpha version

Basic flat textures done. Along with some corrections on the uv and weight.

Now, some extras.

This early version will now be uploaded for my patrons only. Once I have the final version ready, this version will become the free one, with the final being for patrons.)

Secondly, KK sunshine, koi’s sequel, got a demo out. While I was able to move the settings into it, the mesh ain't showing up, yet. Aka, I will be probably be trying to port my costumes and characters there as w...

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Maid-it 5. And future plans.

Basic weight pain-t and test port are done.

Ponytail mesh, is also 'done'.

I’d also like to mention that after finishing this outfit. Instead of going for more of Jud’s outfits, I will be instead moving to everybody’s favorite Tidal wave spammer. Aka, Rita Mordio.

This is as a special thanks to one of my first patrons.

Also, releases from now will start out in two different versions. Free, and Patron.

(What each version will or not have will be mentioned on...

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Maid-date 4

Slowdown expected. Because I have been called to work overtime. 

Yay life. 

Kill me....

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Maid update 3.

Does anybody even see these things? Eh whatever, at least I don't have a time limit.



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Maid peek 2

With this, I decided to try and be a tad more detailed, and what I mean by this is that I'm trying to make some basic folds on the mesh itself, instead of having to texture them later. (Because I suck at texturing folds.)

As with the other costume, parts will be again separated. That means you will be able to wear the white shirt without the black top, as per in the picture.


As for an Eta....I honestly dono. The only time I really get to work on this now and not just do...

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What's cooking? Ask the maid.

It's slow mo mode now that I need to go to my day job as well. But what can you do, man's gota eat somehow.

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No stopping. What's next?

With the card and spear done.


I'm going to move towards her other outfits now.


(Also, word of warning, my vacations are over, so things are going to slow down. So take the Judith card and outfit as proof of concept. If you think I'm worth the support.)

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Judi card

And here we are, an actual Judith card.

(You will need ABMX. Otherwise prepare for some body horror.)

You also still need the zipmod for the outfit itself.

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Dragon's tooth spear

Studio and main game version.

Handmade, questionable quality bla bla bla skip, tidal w...no wait, wrong character.


Have fun poking stuff with a tooth.

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The Pokepole

Poke things, from a distance.

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Where do we go from here?

So, with the basic costume done, Now I have a total of three ‘choices' in my mind

One,  is learning the in-game creator and making Judith's face.

Two,  is making more of her costumes (Swimsuit ect ect)

Three,  Is making some of her accessories and weapons (Hairpins, lances and the such/)

What I will do, I honestly don’t know yet.


If I do get a couple of supporters, I will let out the choice on a poll, otherwise, I'll just pick whatev...

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Beta- cosplayer mode.

Minor fixes on the hair color and antennae.

Now with thumbnails.

And with half states for the bra and skirt for even more hue hue.


*Update*


Don't forget to grab the actual Judith card from the newer posts!

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hairy business

Another set of textures done. Now, adding them in the game, and seeing if I'll add normals or not.

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Costume textures. Done

Hair left. Considering the game. Propably the most important part too...

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Two down five to go

Gloves, skirt, harness and front/back hair left~....

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Texture update.

All uv's are done. And one texture.

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